wall_0=Wall(0.1596963348388672,1.435,0.0,0.615,1.435,0.0,2.499825475677439,0.0)
wall_1=Wall(0.615,1.435,0.0,0.615,4.115,0.0,2.499825475677439,0.0)
wall_2=Wall(0.615,4.115,0.0,-1.075,4.115,0.0,2.499825475677439,0.0)
wall_3=Wall(-1.075,4.115,0.0,-1.075,1.315,0.0,2.499825475677439,0.0)
wall_4=Wall(-1.075,1.315,0.0,0.1596963348388672,1.315,0.0,2.499825475677439,0.0)
wall_5=Wall(0.1596963348388672,1.315,0.0,0.1596963348388672,1.435,0.0,2.499825475677439,0.0)
door_0=Door(wall_3,-1.075,2.7366047,1.175,1.6567903540000015,2.3500000799999996)
window_0=Window(wall_2,-0.3262743800000001,4.115,1.730145,1.006419843000004,1.5002900390625)
bbox_0=Bbox(stove,0.34500006,2.425,0.8435834999999999,-1.5707963705062866,0.7329959716796882,0.4125350036621097,0.13516700744628907)
bbox_1=Bbox(illumination,-0.325,2.8150002,2.4979127378387194,-1.5707962830835065,0.6000000000000005,0.30000000000000376,0.003825475677439183)