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Jun 8

Accelerating Training Speed of Tiny Recursive Models with Curriculum Guided Adaptive Recursion

Background: Recursive reasoning models achieve strong performance through iterative refinement, allowing small networks to match large language models. However, training is computationally expensive, often requiring 36 GPU-hours for Sudoku extreme. Existing models use fixed recursion depth and uniform supervision weighting, leading to inefficient training. Objectives: We propose CGAR (Curriculum-Guided Adaptive Recursion), applying curriculum learning to architectural depth. CGAR introduces Progressive Depth Curriculum (PDC) to dynamically adjust recursion depth and Hierarchical Supervision Weighting (HSW) to apply exponentially decaying importance to supervision steps. Methods: PDC implements a three-stage schedule transitioning from shallow (2, 1) to full depth (6, 3) configurations, providing 41.4% FLOPs reduction. HSW applies exponential decay to supervision steps, achieving 40% gradient variance reduction and accelerated convergence. Results: On Sudoku-Extreme, CGAR achieves 1.71x training speedup (10.93 to 6.38 hours) with only a 0.63% accuracy drop (86.65% to 86.02%). PDC alone achieves 2.26x speedup with 85.47% accuracy, showing a Pareto improvement in efficiency and quality. HSW provides 1.61x speedup. CGAR-trained models show superior inference efficiency with 100% halting accuracy and 11% fewer reasoning steps. Conclusions: CGAR enables efficient training of recursive models on modest hardware. By treating depth as a scheduled parameter, it achieves substantial savings and prevents overfitting, making these models practical for neurosymbolic AI and program synthesis. https://github.com/Kaleemullahqasim/CGAR and huggingface.co/Kaleemullah/trm-cgar-sudoku.

  • 2 authors
·
Nov 11, 2025

Solve the Loop: Attractor Models for Language and Reasoning

Looped Transformers offer a promising alternative to purely feed-forward computation by iteratively refining latent representations, improving language modeling and reasoning. Yet recurrent architectures remain unstable to train, costly to optimize and deploy, and constrained to small, fixed recurrence depths. We introduce Attractor Models, in which a backbone module first proposes output embeddings, then an attractor module refines them by solving for the fixed point, with gradients obtained through implicit differentiation. Thus, training memory remains constant in effective depth, and iterations are chosen adaptively by convergence. Empirically, Attractor Models outperform existing models across two regimes, large-scale language-model pretraining and reasoning with tiny models. In language modeling, Attractor Models deliver a Pareto improvement over standard Transformers and stable looped models across sizes, improving perplexity by up to 46.6% and downstream accuracy by up to 19.7% while reducing training cost. Notably, a 770M Attractor Model outperforms a 1.3B Transformer trained on twice as many tokens. On challenging reasoning tasks, we show that our model with only 27M parameters and approximately 1000 examples achieves 91.4% accuracy on Sudoku-Extreme and 93.1% on Maze-Hard, scaling favorably where frontier models like Claude and GPT o3, fail completely, and specialized recursive reasoners collapse at larger sizes. Lastly, we show that Attractor Models exhibit a novel phenomenon, which we call equilibrium internalization: fixed-point training places the model's initial output embedding near equilibrium, allowing the solver to be removed at inference time with little degradation. Together, these results suggest that Attractor Models make iterative refinement scalable by turning recurrence into a computation the model can learn to internalize.

Are Your Reasoning Models Reasoning or Guessing? A Mechanistic Analysis of Hierarchical Reasoning Models

Hierarchical reasoning model (HRM) achieves extraordinary performance on various reasoning tasks, significantly outperforming large language model-based reasoners. To understand the strengths and potential failure modes of HRM, we conduct a mechanistic study on its reasoning patterns and find three surprising facts: (a) Failure of extremely simple puzzles, e.g., HRM can fail on a puzzle with only one unknown cell. We attribute this failure to the violation of the fixed point property, a fundamental assumption of HRM. (b) "Grokking" dynamics in reasoning steps, i.e., the answer is not improved uniformly, but instead there is a critical reasoning step that suddenly makes the answer correct; (c) Existence of multiple fixed points. HRM "guesses" the first fixed point, which could be incorrect, and gets trapped there for a while or forever. All facts imply that HRM appears to be "guessing" instead of "reasoning". Leveraging this "guessing" picture, we propose three strategies to scale HRM's guesses: data augmentation (scaling the quality of guesses), input perturbation (scaling the number of guesses by leveraging inference randomness), and model bootstrapping (scaling the number of guesses by leveraging training randomness). On the practical side, by combining all methods, we develop Augmented HRM, boosting accuracy on Sudoku-Extreme from 54.5% to 96.9%. On the scientific side, our analysis provides new insights into how reasoning models "reason".

  • 2 authors
·
Jan 15