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SubscribeWhat Makes Instruction Learning Hard? An Investigation and a New Challenge in a Synthetic Environment
The instruction learning paradigm -- where a model learns to perform new tasks from task descriptions alone -- has become popular in general-purpose model research. The capabilities of large transformer models as instruction learners, however, remain poorly understood. We use a controlled synthetic environment to characterize such capabilities. Specifically, we use the task of deciding whether a given string matches a regular expression (viewed as an instruction) to identify properties of tasks, instructions, and instances that make instruction learning challenging. For instance, we find that our model, a fine-tuned T5-based text2text transformer, struggles with large regular languages, suggesting that less precise instructions are challenging for models. Additionally, instruction executions that require tracking longer contexts of prior steps are also more difficult. We use our findings to systematically construct a challenging instruction learning dataset, which we call Hard RegSet. Fine-tuning on Hard RegSet, our large transformer learns to correctly interpret only 65.6% of test instructions (with at least 90% accuracy), and 11%-24% of the instructions in out-of-distribution generalization settings. We propose Hard RegSet as a challenging instruction learning task, and a controlled environment for studying instruction learning.
SAIL: Search-Augmented Instruction Learning
Large language models (LLMs) have been significantly improved by instruction fine-tuning, but still lack transparency and the ability to utilize up-to-date knowledge and information. In this work, we propose search-augmented instruction learning (SAIL), which grounds the language generation and instruction following abilities on complex search results generated by in-house and external search engines. With an instruction tuning corpus, we collect search results for each training case from different search APIs and domains, and construct a new search-grounded training set containing (instruction, grounding information, response) triplets. We then fine-tune the LLaMA-7B model on the constructed training set. Since the collected results contain unrelated and disputing languages, the model needs to learn to ground on trustworthy search results, filter out distracting passages, and generate the target response. The search result-denoising process entails explicit trustworthy information selection and multi-hop reasoning, since the retrieved passages might be informative but not contain the instruction-following answer. Experiments show that the fine-tuned SAIL-7B model has a strong instruction-following ability, and it performs significantly better on transparency-sensitive tasks, including open-ended question answering and fact checking.
Beyond IID: Optimizing Instruction Learning from the Perspective of Instruction Interaction and Dependency
With the availability of various instruction datasets, a pivotal challenge is how to effectively select and integrate these instructions to fine-tune large language models (LLMs). Previous research mainly focuses on selecting individual high-quality instructions. However, these works overlooked the joint interactions and dependencies between different categories of instructions, leading to suboptimal selection strategies. Moreover, the nature of these interaction patterns remains largely unexplored, let alone optimize the instruction set with regard to them. To fill these gaps, in this paper, we: (1) systemically investigate interaction and dependency patterns between different categories of instructions, (2) manage to optimize the instruction set concerning the interaction patterns using a linear programming-based method, and optimize the learning schema of SFT using an instruction dependency taxonomy guided curriculum learning. Experimental results across different LLMs demonstrate improved performance over strong baselines on widely adopted benchmarks.
Is Prompt All You Need? No. A Comprehensive and Broader View of Instruction Learning
Task semantics can be expressed by a set of input-to-output examples or a piece of textual instruction. Conventional machine learning approaches for natural language processing (NLP) mainly rely on the availability of large-scale sets of task-specific examples. Two issues arise: first, collecting task-specific labeled examples does not apply to scenarios where tasks may be too complicated or costly to annotate, or the system is required to handle a new task immediately; second, this is not user-friendly since end-users are probably more willing to provide task description rather than a set of examples before using the system. Therefore, the community is paying increasing interest in a new supervision-seeking paradigm for NLP: learning from task instructions. Despite its impressive progress, there are some common issues that the community struggles with. This survey paper tries to summarize and provide insights into the current research on instruction learning, particularly by answering the following questions: (i) What is task instruction, and what instruction types exist? (ii) How to model instructions? (iii) What factors influence and explain the instructions' performance? (iv) What challenges remain in instruction learning? To our knowledge, this is the first comprehensive survey about textual instructions.
Denevil: Towards Deciphering and Navigating the Ethical Values of Large Language Models via Instruction Learning
Large Language Models (LLMs) have made unprecedented breakthroughs, yet their increasing integration into everyday life might raise societal risks due to generated unethical content. Despite extensive study on specific issues like bias, the intrinsic values of LLMs remain largely unexplored from a moral philosophy perspective. This work delves into ethical values utilizing Moral Foundation Theory. Moving beyond conventional discriminative evaluations with poor reliability, we propose DeNEVIL, a novel prompt generation algorithm tailored to dynamically exploit LLMs' value vulnerabilities and elicit the violation of ethics in a generative manner, revealing their underlying value inclinations. On such a basis, we construct MoralPrompt, a high-quality dataset comprising 2,397 prompts covering 500+ value principles, and then benchmark the intrinsic values across a spectrum of LLMs. We discovered that most models are essentially misaligned, necessitating further ethical value alignment. In response, we develop VILMO, an in-context alignment method that substantially enhances the value compliance of LLM outputs by learning to generate appropriate value instructions, outperforming existing competitors. Our methods are suitable for black-box and open-source models, offering a promising initial step in studying the ethical values of LLMs.
Did You Read the Instructions? Rethinking the Effectiveness of Task Definitions in Instruction Learning
Large language models (LLMs) have shown impressive performance in following natural language instructions to solve unseen tasks. However, it remains unclear whether models truly understand task definitions and whether the human-written definitions are optimal. In this paper, we systematically study the role of task definitions in instruction learning. We first conduct an ablation analysis informed by human annotations to understand which parts of a task definition are most important, and find that model performance only drops substantially when removing contents describing the task output, in particular label information. Next, we propose an automatic algorithm to compress task definitions to a minimal supporting set of tokens, and find that 60\% of tokens can be removed while maintaining or even improving model performance. Based on these results, we propose two strategies to help models better leverage task instructions: (1) providing only key information for tasks in a common structured format, and (2) adding a meta-tuning stage to help the model better understand the definitions. With these two strategies, we achieve a 4.2 Rouge-L improvement over 119 unseen test tasks.
ImageBrush: Learning Visual In-Context Instructions for Exemplar-Based Image Manipulation
While language-guided image manipulation has made remarkable progress, the challenge of how to instruct the manipulation process faithfully reflecting human intentions persists. An accurate and comprehensive description of a manipulation task using natural language is laborious and sometimes even impossible, primarily due to the inherent uncertainty and ambiguity present in linguistic expressions. Is it feasible to accomplish image manipulation without resorting to external cross-modal language information? If this possibility exists, the inherent modality gap would be effortlessly eliminated. In this paper, we propose a novel manipulation methodology, dubbed ImageBrush, that learns visual instructions for more accurate image editing. Our key idea is to employ a pair of transformation images as visual instructions, which not only precisely captures human intention but also facilitates accessibility in real-world scenarios. Capturing visual instructions is particularly challenging because it involves extracting the underlying intentions solely from visual demonstrations and then applying this operation to a new image. To address this challenge, we formulate visual instruction learning as a diffusion-based inpainting problem, where the contextual information is fully exploited through an iterative process of generation. A visual prompting encoder is carefully devised to enhance the model's capacity in uncovering human intent behind the visual instructions. Extensive experiments show that our method generates engaging manipulation results conforming to the transformations entailed in demonstrations. Moreover, our model exhibits robust generalization capabilities on various downstream tasks such as pose transfer, image translation and video inpainting.
ModalPrompt: Towards Efficient Multimodal Continual Instruction Tuning with Dual-Modality Guided Prompt
Large Multimodal Models (LMMs) exhibit remarkable multi-tasking ability by learning mixed instruction datasets. However, novel tasks would be encountered sequentially in dynamic world, which urges for equipping LMMs with multimodal continual instruction learning (MCIT) ability especially for diverse and challenging generative tasks. Existing MCIT methods do not fully exploit the unique attribute of LMMs and often gain performance at the expense of efficiency. In this paper, we propose a novel prompt learning framework for MCIT to effectively alleviate forgetting of previous knowledge while managing computational complexity with natural image-text supervision. Concretely, we learn prompts for each task and exploit efficient prompt fusion for knowledge transfer and prompt selection for complexity management with dual-modality guidance. Extensive experiments demonstrate that our approach achieves substantial +14.26% performance gain on MCIT benchmarks with remarkable times 1.42 inference speed free from growing computation. Code is available at https://github.com/AuroraZengfh/ModalPrompt.
Instruction-Guided Scene Text Recognition
Multi-modal models show appealing performance in visual recognition tasks recently, as free-form text-guided training evokes the ability to understand fine-grained visual content. However, current models are either inefficient or cannot be trivially upgraded to scene text recognition (STR) due to the composition difference between natural and text images. We propose a novel instruction-guided scene text recognition (IGTR) paradigm that formulates STR as an instruction learning problem and understands text images by predicting character attributes, e.g., character frequency, position, etc. IGTR first devises left langle condition,question,answerright rangle instruction triplets, providing rich and diverse descriptions of character attributes. To effectively learn these attributes through question-answering, IGTR develops lightweight instruction encoder, cross-modal feature fusion module and multi-task answer head, which guides nuanced text image understanding. Furthermore, IGTR realizes different recognition pipelines simply by using different instructions, enabling a character-understanding-based text reasoning paradigm that considerably differs from current methods. Experiments on English and Chinese benchmarks show that IGTR outperforms existing models by significant margins, while maintaining a small model size and efficient inference speed. Moreover, by adjusting the sampling of instructions, IGTR offers an elegant way to tackle the recognition of both rarely appearing and morphologically similar characters, which were previous challenges. Code at https://github.com/Topdu/OpenOCR{this http URL}.
The Unlocking Spell on Base LLMs: Rethinking Alignment via In-Context Learning
The alignment tuning process of large language models (LLMs) typically involves instruction learning through supervised fine-tuning (SFT) and preference tuning via reinforcement learning from human feedback (RLHF). A recent study, LIMA (Zhou et al. 2023), shows that using merely 1K examples for SFT can achieve significant alignment performance as well, suggesting that the effect of alignment tuning might be "superficial." This raises questions about how exactly the alignment tuning transforms a base LLM. We analyze the effect of alignment tuning by examining the token distribution shift between base LLMs and their aligned counterpart. Our findings reveal that base LLMs and their alignment-tuned versions perform nearly identically in decoding on the majority of token positions. Most distribution shifts occur with stylistic tokens. These direct evidence strongly supports the Superficial Alignment Hypothesis suggested by LIMA. Based on these findings, we rethink the alignment of LLMs by posing the research question: how effectively can we align base LLMs without SFT or RLHF? To address this, we introduce a simple, tuning-free alignment method, URIAL. URIAL achieves effective alignment purely through in-context learning (ICL) with base LLMs, requiring as few as three constant stylistic examples and a system prompt. We conduct a fine-grained and interpretable evaluation on a diverse set of examples, named JUST-EVAL-INSTRUCT. Results demonstrate that base LLMs with URIAL can match or even surpass the performance of LLMs aligned with SFT or SFT+RLHF. We show that the gap between tuning-free and tuning-based alignment methods can be significantly reduced through strategic prompting and ICL. Our findings on the superficial nature of alignment tuning and results with URIAL suggest that deeper analysis and theoretical understanding of alignment is crucial to future LLM research.
Training-Free Mitigation of Language Reasoning Degradation After Multimodal Instruction Tuning
Multimodal models typically combine a powerful large language model (LLM) with a vision encoder and are then trained on multimodal data via instruction tuning. While this process adapts LLMs to multimodal settings, it remains unclear whether this adaptation compromises their original language reasoning capabilities. In this work, we explore the effects of multimodal instruction tuning on language reasoning performance. We focus on LLaVA, a leading multimodal framework that integrates LLMs such as Vicuna or Mistral with the CLIP vision encoder. We compare the performance of the original LLMs with their multimodal-adapted counterparts across eight language reasoning tasks. Our experiments yield several key insights. First, the impact of multimodal learning varies between Vicuna and Mistral: we observe a degradation in language reasoning for Mistral but improvements for Vicuna across most tasks. Second, while multimodal instruction learning consistently degrades performance on mathematical reasoning tasks (e.g., GSM8K), it enhances performance on commonsense reasoning tasks (e.g., CommonsenseQA). Finally, we demonstrate that a training-free model merging technique can effectively mitigate the language reasoning degradation observed in multimodal-adapted Mistral and even improve performance on visual tasks.
Scaling Robot Policy Learning via Zero-Shot Labeling with Foundation Models
A central challenge towards developing robots that can relate human language to their perception and actions is the scarcity of natural language annotations in diverse robot datasets. Moreover, robot policies that follow natural language instructions are typically trained on either templated language or expensive human-labeled instructions, hindering their scalability. To this end, we introduce NILS: Natural language Instruction Labeling for Scalability. NILS automatically labels uncurated, long-horizon robot data at scale in a zero-shot manner without any human intervention. NILS combines pretrained vision-language foundation models in order to detect objects in a scene, detect object-centric changes, segment tasks from large datasets of unlabelled interaction data and ultimately label behavior datasets. Evaluations on BridgeV2, Fractal, and a kitchen play dataset show that NILS can autonomously annotate diverse robot demonstrations of unlabeled and unstructured datasets while alleviating several shortcomings of crowdsourced human annotations, such as low data quality and diversity. We use NILS to label over 115k trajectories obtained from over 430 hours of robot data. We open-source our auto-labeling code and generated annotations on our website: http://robottasklabeling.github.io.
Enhance Reasoning by Learning from Mistakes: Peer-Review Knowledge Distillation from Multiple Large Language Models
Large language models (LLMs) have exhibited complex reasoning abilities by generating question rationales and demonstrated exceptional performance in natural language processing (NLP) tasks. However, these reasoning capabilities generally emerge in models with tens of billions of parameters, creating significant computational challenges for real-world deployment. Recent research has concentrated on improving open-source smaller models through knowledge distillation (KD) from commercial LLMs. Nevertheless, most of these studies rely solely on the responses from one single LLM as the gold rationale for training. In this paper, we introduce a novel Mistake-Aware Peer-Review Distillation (MAPD) approach: 1) Instead of merely obtaining gold rationales from teachers, our method asks teachers to identify and explain the student's mistakes, providing customized instruction learning data. 2) We design a simulated peer-review process between teacher LLMs, which selects only the generated rationales above the acceptance threshold. This reduces the chance of teachers guessing correctly with flawed rationale, improving instructional data quality. Comprehensive experiments and analysis on mathematical, commonsense, and logical reasoning tasks demonstrate the effectiveness of our method.
Mathematical Language Models: A Survey
In recent years, there has been remarkable progress in leveraging Language Models (LMs), encompassing Pre-trained Language Models (PLMs) and Large-scale Language Models (LLMs), within the domain of mathematics. This paper conducts a comprehensive survey of mathematical LMs, systematically categorizing pivotal research endeavors from two distinct perspectives: tasks and methodologies. The landscape reveals a large number of proposed mathematical LLMs, which are further delineated into instruction learning, tool-based methods, fundamental CoT techniques, and advanced CoT methodologies. In addition, our survey entails the compilation of over 60 mathematical datasets, including training datasets, benchmark datasets, and augmented datasets. Addressing the primary challenges and delineating future trajectories within the field of mathematical LMs, this survey is positioned as a valuable resource, poised to facilitate and inspire future innovation among researchers invested in advancing this domain.
Learning Instruction-Guided Manipulation Affordance via Large Models for Embodied Robotic Tasks
We study the task of language instruction-guided robotic manipulation, in which an embodied robot is supposed to manipulate the target objects based on the language instructions. In previous studies, the predicted manipulation regions of the target object typically do not change with specification from the language instructions, which means that the language perception and manipulation prediction are separate. However, in human behavioral patterns, the manipulation regions of the same object will change for different language instructions. In this paper, we propose Instruction-Guided Affordance Net (IGANet) for predicting affordance maps of instruction-guided robotic manipulation tasks by utilizing powerful priors from vision and language encoders pre-trained on large-scale datasets. We develop a Vison-Language-Models(VLMs)-based data augmentation pipeline, which can generate a large amount of data automatically for model training. Besides, with the help of Large-Language-Models(LLMs), actions can be effectively executed to finish the tasks defined by instructions. A series of real-world experiments revealed that our method can achieve better performance with generated data. Moreover, our model can generalize better to scenarios with unseen objects and language instructions.
OPT-IML: Scaling Language Model Instruction Meta Learning through the Lens of Generalization
Recent work has shown that fine-tuning large pre-trained language models on a collection of tasks described via instructions, a.k.a. instruction-tuning, improves their zero and few-shot generalization to unseen tasks. However, there is a limited understanding of the performance trade-offs of different decisions made during the instruction-tuning process. These decisions include the scale and diversity of the instruction-tuning benchmark, different task sampling strategies, fine-tuning with and without demonstrations, training using specialized datasets for reasoning and dialogue, and finally, the fine-tuning objectives themselves. In this paper, we characterize the effect of instruction-tuning decisions on downstream task performance when scaling both model and benchmark sizes. To this end, we create OPT-IML Bench: a large benchmark for Instruction Meta-Learning (IML) of 2000 NLP tasks consolidated into task categories from 8 existing benchmarks, and prepare an evaluation framework to measure three types of model generalizations: to tasks from fully held-out categories, to held-out tasks from seen categories, and to held-out instances from seen tasks. Through the lens of this framework, we first present insights about instruction-tuning decisions as applied to OPT-30B and further exploit these insights to train OPT-IML 30B and 175B, which are instruction-tuned versions of OPT. OPT-IML demonstrates all three generalization abilities at both scales on four different evaluation benchmarks with diverse tasks and input formats -- PromptSource, FLAN, Super-NaturalInstructions, and UnifiedSKG. Not only does it significantly outperform OPT on all benchmarks but is also highly competitive with existing models fine-tuned on each specific benchmark. We release OPT-IML at both scales, together with the OPT-IML Bench evaluation framework.
Prompt-MII: Meta-Learning Instruction Induction for LLMs
A popular method to adapt large language models (LLMs) to new tasks is in-context learning (ICL), which is effective but incurs high inference costs as context length grows. In this paper we propose a method to perform instruction induction, where we take training examples and reduce them to a compact but descriptive prompt that can achieve performance comparable to ICL over the full training set. Specifically, we propose PROMPT-MII, a reinforcement learning (RL) based framework to meta-learn an instruction induction model that can generate compact instructions on the fly for an arbitrary new dataset. We train on over 3,000 diverse classification datasets from the HuggingFace hub, and evaluate on 90 unseen tasks. PROMPT-MII improves downstream model quality by 4-9 F1 points (10-20% relative), matching ICL performance while requiring 3-13x fewer tokens.
Rubric-Based Benchmarking and Reinforcement Learning for Advancing LLM Instruction Following
Recent progress in large language models (LLMs) has led to impressive performance on a range of tasks, yet advanced instruction following (IF)-especially for complex, multi-turn, and system-prompted instructions-remains a significant challenge. Rigorous evaluation and effective training for such capabilities are hindered by the lack of high-quality, human-annotated benchmarks and reliable, interpretable reward signals. In this work, we introduce AdvancedIF (we will release this benchmark soon), a comprehensive benchmark featuring over 1,600 prompts and expert-curated rubrics that assess LLMs ability to follow complex, multi-turn, and system-level instructions. We further propose RIFL (Rubric-based Instruction-Following Learning), a novel post-training pipeline that leverages rubric generation, a finetuned rubric verifier, and reward shaping to enable effective reinforcement learning for instruction following. Extensive experiments demonstrate that RIFL substantially improves the instruction-following abilities of LLMs, achieving a 6.7% absolute gain on AdvancedIF and strong results on public benchmarks. Our ablation studies confirm the effectiveness of each component in RIFL. This work establishes rubrics as a powerful tool for both training and evaluating advanced IF in LLMs, paving the way for more capable and reliable AI systems.
LoRA of Change: Learning to Generate LoRA for the Editing Instruction from A Single Before-After Image Pair
In this paper, we propose the LoRA of Change (LoC) framework for image editing with visual instructions, i.e., before-after image pairs. Compared to the ambiguities, insufficient specificity, and diverse interpretations of natural language, visual instructions can accurately reflect users' intent. Building on the success of LoRA in text-based image editing and generation, we dynamically learn an instruction-specific LoRA to encode the "change" in a before-after image pair, enhancing the interpretability and reusability of our model. Furthermore, generalizable models for image editing with visual instructions typically require quad data, i.e., a before-after image pair, along with query and target images. Due to the scarcity of such quad data, existing models are limited to a narrow range of visual instructions. To overcome this limitation, we introduce the LoRA Reverse optimization technique, enabling large-scale training with paired data alone. Extensive qualitative and quantitative experiments demonstrate that our model produces high-quality images that align with user intent and support a broad spectrum of real-world visual instructions.
SAME: Learning Generic Language-Guided Visual Navigation with State-Adaptive Mixture of Experts
The academic field of learning instruction-guided visual navigation can be generally categorized into high-level category-specific search and low-level language-guided navigation, depending on the granularity of language instruction, in which the former emphasizes the exploration process, while the latter concentrates on following detailed textual commands. Despite the differing focuses of these tasks, the underlying requirements of interpreting instructions, comprehending the surroundings, and inferring action decisions remain consistent. This paper consolidates diverse navigation tasks into a unified and generic framework -- we investigate the core difficulties of sharing general knowledge and exploiting task-specific capabilities in learning navigation and propose a novel State-Adaptive Mixture of Experts (SAME) model that effectively enables an agent to infer decisions based on different-granularity language and dynamic observations. Powered by SAME, we present a versatile agent capable of addressing seven navigation tasks simultaneously that outperforms or achieves highly comparable performance to task-specific agents.
OFA: Unifying Architectures, Tasks, and Modalities Through a Simple Sequence-to-Sequence Learning Framework
In this work, we pursue a unified paradigm for multimodal pretraining to break the scaffolds of complex task/modality-specific customization. We propose OFA, a Task-Agnostic and Modality-Agnostic framework that supports Task Comprehensiveness. OFA unifies a diverse set of cross-modal and unimodal tasks, including image generation, visual grounding, image captioning, image classification, language modeling, etc., in a simple sequence-to-sequence learning framework. OFA follows the instruction-based learning in both pretraining and finetuning stages, requiring no extra task-specific layers for downstream tasks. In comparison with the recent state-of-the-art vision & language models that rely on extremely large cross-modal datasets, OFA is pretrained on only 20M publicly available image-text pairs. Despite its simplicity and relatively small-scale training data, OFA achieves new SOTAs in a series of cross-modal tasks while attaining highly competitive performances on uni-modal tasks. Our further analysis indicates that OFA can also effectively transfer to unseen tasks and unseen domains. Our code and models are publicly available at https://github.com/OFA-Sys/OFA.
DIFFA: Large Language Diffusion Models Can Listen and Understand
Recent advances in Large language models (LLMs) have shown remarkable capabilities across textual and multimodal domains. In parallel, diffusion-based language models have emerged as a promising alternative to the autoregressive paradigm, offering improved controllability, bidirectional context modeling, and robust generation. However, their application to the audio modality remains underexplored. In this work, we introduce DIFFA, the first diffusion-based Large Audio-Language Model designed to perform spoken language understanding. DIFFA integrates a frozen diffusion language model with a lightweight dual-adapter architecture that bridges speech understanding and natural language reasoning. We employ a two-stage training pipeline: first, aligning semantic representations via an ASR objective; then, learning instruction-following abilities through synthetic audio-caption pairs automatically generated by prompting LLMs. Despite being trained on only 960 hours of ASR and 127 hours of synthetic instruction data, DIFFA demonstrates competitive performance on major benchmarks, including MMSU, MMAU, and VoiceBench, outperforming several autoregressive open-source baselines. Our results reveal the potential of diffusion-based language models for efficient and scalable audio understanding, opening a new direction for speech-driven AI. Our code will be available at https://github.com/NKU-HLT/DIFFA.git.
One Shot Learning as Instruction Data Prospector for Large Language Models
Aligning large language models(LLMs) with human is a critical step in effectively utilizing their pre-trained capabilities across a wide array of language tasks. Current instruction tuning practices often rely on expanding dataset size without a clear strategy for ensuring data quality, which can inadvertently introduce noise and degrade model performance. To address this challenge, we introduce Nuggets, a novel and efficient methodology that employs one shot learning to select high-quality instruction data from expansive datasets. Nuggets assesses the potential of individual instruction examples to act as effective one shot examples, thereby identifying those that can significantly enhance diverse task performance. Nuggets utilizes a scoring system based on the impact of candidate examples on the perplexity of a diverse anchor set, facilitating the selection of the most beneficial data for instruction tuning. Through rigorous testing on two benchmarks, including MT-Bench and Alpaca-Eval, we demonstrate that instruction tuning with the top 1% of Nuggets-curated examples substantially outperforms conventional methods that use the full dataset. These findings advocate for a data selection paradigm that prioritizes quality, offering a more efficient pathway to align LLMs with humans.
IFDECORATOR: Wrapping Instruction Following Reinforcement Learning with Verifiable Rewards
Reinforcement Learning with Verifiable Rewards (RLVR) improves instruction following capabilities of large language models (LLMs), but suffers from training inefficiency due to inadequate difficulty assessment. Moreover, RLVR is prone to over-optimization, where LLMs exploit verification shortcuts without aligning to the actual intent of user instructions. We introduce Instruction Following Decorator (IFDecorator}, a framework that wraps RLVR training into a robust and sample-efficient pipeline. It consists of three components: (1) a cooperative-adversarial data flywheel that co-evolves instructions and hybrid verifications, generating progressively more challenging instruction-verification pairs; (2) IntentCheck, a bypass module enforcing intent alignment; and (3) trip wires, a diagnostic mechanism that detects reward hacking via trap instructions, which trigger and capture shortcut exploitation behaviors. Our Qwen2.5-32B-Instruct-IFDecorator achieves 87.43% accuracy on IFEval, outperforming larger proprietary models such as GPT-4o. Additionally, we demonstrate substantial improvements on FollowBench while preserving general capabilities. Our trip wires show significant reductions in reward hacking rates. We will release models, code, and data for future research.
Continual Learning for Instruction Following from Realtime Feedback
We propose and deploy an approach to continually train an instruction-following agent from feedback provided by users during collaborative interactions. During interaction, human users instruct an agent using natural language, and provide realtime binary feedback as they observe the agent following their instructions. We design a contextual bandit learning approach, converting user feedback to immediate reward. We evaluate through thousands of human-agent interactions, demonstrating 15.4% absolute improvement in instruction execution accuracy over time. We also show our approach is robust to several design variations, and that the feedback signal is roughly equivalent to the learning signal of supervised demonstration data.
VerIF: Verification Engineering for Reinforcement Learning in Instruction Following
Reinforcement learning with verifiable rewards (RLVR) has become a key technique for enhancing large language models (LLMs), with verification engineering playing a central role. However, best practices for RL in instruction following remain underexplored. In this work, we explore the verification challenge in RL for instruction following and propose VerIF, a verification method that combines rule-based code verification with LLM-based verification from a large reasoning model (e.g., QwQ-32B). To support this approach, we construct a high-quality instruction-following dataset, VerInstruct, containing approximately 22,000 instances with associated verification signals. We apply RL training with VerIF to two models, achieving significant improvements across several representative instruction-following benchmarks. The trained models reach state-of-the-art performance among models of comparable size and generalize well to unseen constraints. We further observe that their general capabilities remain unaffected, suggesting that RL with VerIF can be integrated into existing RL recipes to enhance overall model performance. We have released our datasets, codes, and models to facilitate future research at https://github.com/THU-KEG/VerIF.
MultiInstruct: Improving Multi-Modal Zero-Shot Learning via Instruction Tuning
Instruction tuning, a new learning paradigm that fine-tunes pre-trained language models on tasks specified through instructions, has shown promising zero-shot performance on various natural language processing tasks. However, it has yet to be explored for vision and multimodal tasks. In this work, we introduce MUL-TIINSTRUCT, the first multimodal instruction tuning benchmark dataset that consists of 62 diverse multimodal tasks in a unified seq-to-seq format covering 10 broad categories. The tasks are derived from 21 existing open-source datasets and each task is equipped with 5 expert-written instructions. We take OFA as the base pre-trained model for multimodal instruction tuning, and to further improve its zero-shot performance, we explore multiple transfer learning strategies to leverage the large-scale NATURAL INSTRUCTIONS dataset. Experimental results demonstrate strong zero-shot performance on various unseen multimodal tasks and the benefit of transfer learning from a text-only instruction dataset. We also design a new evaluation metric - Sensitivity, to evaluate how sensitive the model is to the variety of instructions. Our results indicate that fine-tuning the model on a diverse set of tasks and instructions leads to a reduced sensitivity to variations in instructions for each task.
Instruction Tuning Vs. In-Context Learning: Revisiting Large Language Models in Few-Shot Computational Social Science
Real-world applications of large language models (LLMs) in computational social science (CSS) tasks primarily depend on the effectiveness of instruction tuning (IT) or in-context learning (ICL). While IT has shown highly effective at fine-tuning LLMs for various tasks, ICL offers a rapid alternative for task adaptation by learning from examples without explicit gradient updates. In this paper, we evaluate the classification performance of LLMs using IT versus ICL in few-shot CSS tasks. The experimental results indicate that ICL consistently outperforms IT in most CSS tasks. Additionally, we investigate the relationship between the increasing number of training samples and LLM performance. Our findings show that simply increasing the number of samples without considering their quality does not consistently enhance the performance of LLMs with either ICL or IT and can sometimes even result in a performance decline. Finally, we compare three prompting strategies, demonstrating that ICL is more effective than zero-shot and Chain-of-Thought (CoT). Our research highlights the significant advantages of ICL in handling CSS tasks in few-shot settings and emphasizes the importance of optimizing sample quality and prompting strategies to improve LLM classification performance. The code will be made available.
Compositional Image Retrieval via Instruction-Aware Contrastive Learning
Composed Image Retrieval (CIR) involves retrieving a target image based on a composed query of an image paired with text that specifies modifications or changes to the visual reference. CIR is inherently an instruction-following task, as the model needs to interpret and apply modifications to the image. In practice, due to the scarcity of annotated data in downstream tasks, Zero-Shot CIR (ZS-CIR) is desirable. While existing ZS-CIR models based on CLIP have shown promising results, their capability in interpreting and following modification instructions remains limited. Some research attempts to address this by incorporating Large Language Models (LLMs). However, these approaches still face challenges in effectively integrating multimodal information and instruction understanding. To tackle above challenges, we propose a novel embedding method utilizing an instruction-tuned Multimodal LLM (MLLM) to generate composed representation, which significantly enhance the instruction following capability for a comprehensive integration between images and instructions. Nevertheless, directly applying MLLMs introduces a new challenge since MLLMs are primarily designed for text generation rather than embedding extraction as required in CIR. To address this, we introduce a two-stage training strategy to efficiently learn a joint multimodal embedding space and further refining the ability to follow modification instructions by tuning the model in a triplet dataset similar to the CIR format. Extensive experiments on four public datasets: FashionIQ, CIRR, GeneCIS, and CIRCO demonstrates the superior performance of our model, outperforming state-of-the-art baselines by a significant margin. Codes are available at the GitHub repository.
InsCL: A Data-efficient Continual Learning Paradigm for Fine-tuning Large Language Models with Instructions
Instruction tuning effectively optimizes Large Language Models (LLMs) for downstream tasks. Due to the changing environment in real-life applications, LLMs necessitate continual task-specific adaptation without catastrophic forgetting. Considering the heavy computational cost, replay-based Continual Learning (CL) methods are the simplest and most widely used for LLMs to address the forgetting issue. However, traditional replay-based methods do not fully utilize instructions to customize the replay strategy. In this work, we propose a novel paradigm called Instruction-based Continual Learning (InsCL). InsCL dynamically replays previous data based on task similarity, calculated by Wasserstein Distance with instructions. Moreover, we further introduce an Instruction Information Metric (InsInfo) to quantify the complexity and diversity of instructions. According to InsInfo, InsCL guides the replay process more inclined to high-quality data. We conduct extensive experiments over 16 tasks with different training orders, observing consistent performance improvements of InsCL. When all tasks have been trained, InsCL achieves performance gains of 3.0 Relative Gain compared with Random Replay, and 27.96 Relative Gain compared with No Replay.
Text2Chart31: Instruction Tuning for Chart Generation with Automatic Feedback
Large language models (LLMs) have demonstrated strong capabilities across various language tasks, notably through instruction-tuning methods. However, LLMs face challenges in visualizing complex, real-world data through charts and plots. Firstly, existing datasets rarely cover a full range of chart types, such as 3D, volumetric, and gridded charts. Secondly, supervised fine-tuning methods do not fully leverage the intricate relationships within rich datasets, including text, code, and figures. To address these challenges, we propose a hierarchical pipeline and a new dataset for chart generation. Our dataset, Text2Chart31, includes 31 unique plot types referring to the Matplotlib library, with 11.1K tuples of descriptions, code, data tables, and plots. Moreover, we introduce a reinforcement learning-based instruction tuning technique for chart generation tasks without requiring human feedback. Our experiments show that this approach significantly enhances the model performance, enabling smaller models to outperform larger open-source models and be comparable to state-of-the-art proprietary models in data visualization tasks. We make the code and dataset available at https://github.com/fatemehpesaran310/Text2Chart31.
GROOT: Learning to Follow Instructions by Watching Gameplay Videos
We study the problem of building a controller that can follow open-ended instructions in open-world environments. We propose to follow reference videos as instructions, which offer expressive goal specifications while eliminating the need for expensive text-gameplay annotations. A new learning framework is derived to allow learning such instruction-following controllers from gameplay videos while producing a video instruction encoder that induces a structured goal space. We implement our agent GROOT in a simple yet effective encoder-decoder architecture based on causal transformers. We evaluate GROOT against open-world counterparts and human players on a proposed Minecraft SkillForge benchmark. The Elo ratings clearly show that GROOT is closing the human-machine gap as well as exhibiting a 70% winning rate over the best generalist agent baseline. Qualitative analysis of the induced goal space further demonstrates some interesting emergent properties, including the goal composition and complex gameplay behavior synthesis. Code and video can be found on the website https://craftjarvis-groot.github.io.
Instruction Tuning for Large Language Models: A Survey
This paper surveys research works in the quickly advancing field of instruction tuning (IT), a crucial technique to enhance the capabilities and controllability of large language models (LLMs). Instruction tuning refers to the process of further training LLMs on a dataset consisting of (instruction, output) pairs in a supervised fashion, which bridges the gap between the next-word prediction objective of LLMs and the users' objective of having LLMs adhere to human instructions. In this work, we make a systematic review of the literature, including the general methodology of IT, the construction of IT datasets, the training of IT models, and applications to different modalities, domains and applications, along with an analysis on aspects that influence the outcome of IT (e.g., generation of instruction outputs, size of the instruction dataset, etc). We also review the potential pitfalls of IT along with criticism against it, along with efforts pointing out current deficiencies of existing strategies and suggest some avenues for fruitful research.
Instructed to Bias: Instruction-Tuned Language Models Exhibit Emergent Cognitive Bias
Recent studies show that instruction tuning and learning from human feedback improve the abilities of large language models (LMs) dramatically. While these tuning methods can make models generate high-quality text, we conjecture that more implicit cognitive biases may arise in these fine-tuned models. Our work provides evidence that these fine-tuned models exhibit biases that were absent or less pronounced in their pretrained predecessors. We examine the extent of this phenomenon in three cognitive biases - the decoy effect, the certainty effect, and the belief bias - all of which are known to influence human decision-making and reasoning. Our findings highlight the presence of these biases in various models, especially those that have undergone instruction tuning, such as Flan-T5, GPT3.5, and GPT4. This research constitutes a step toward comprehending cognitive biases in instruction-tuned LMs, which is crucial for the development of more reliable and unbiased language models.
Manual2Skill: Learning to Read Manuals and Acquire Robotic Skills for Furniture Assembly Using Vision-Language Models
Humans possess an extraordinary ability to understand and execute complex manipulation tasks by interpreting abstract instruction manuals. For robots, however, this capability remains a substantial challenge, as they cannot interpret abstract instructions and translate them into executable actions. In this paper, we present Manual2Skill, a novel framework that enables robots to perform complex assembly tasks guided by high-level manual instructions. Our approach leverages a Vision-Language Model (VLM) to extract structured information from instructional images and then uses this information to construct hierarchical assembly graphs. These graphs represent parts, subassemblies, and the relationships between them. To facilitate task execution, a pose estimation model predicts the relative 6D poses of components at each assembly step. At the same time, a motion planning module generates actionable sequences for real-world robotic implementation. We demonstrate the effectiveness of Manual2Skill by successfully assembling several real-world IKEA furniture items. This application highlights its ability to manage long-horizon manipulation tasks with both efficiency and precision, significantly enhancing the practicality of robot learning from instruction manuals. This work marks a step forward in advancing robotic systems capable of understanding and executing complex manipulation tasks in a manner akin to human capabilities.
MR-UIE: Multi-Perspective Reasoning with Reinforcement Learning for Universal Information Extraction
Large language models (LLMs) demonstrate robust capabilities across diverse research domains. However, their performance in universal information extraction (UIE) remains insufficient, especially when tackling structured output scenarios that involve complex schema descriptions and require multi-step reasoning. While existing approaches enhance the performance of LLMs through in-context learning and instruction tuning, significant limitations nonetheless persist. To enhance the model's generalization ability, we propose integrating reinforcement learning (RL) with multi-perspective reasoning for information extraction (IE) tasks. Our work transitions LLMs from passive extractors to active reasoners, enabling them to understand not only what to extract but also how to reason. Experiments conducted on multiple IE benchmarks demonstrate that MR-UIE consistently elevates extraction accuracy across domains and surpasses state-of-the-art methods on several datasets. Furthermore, incorporating multi-perspective reasoning into RL notably enhances generalization in complex IE tasks, underscoring the critical role of reasoning in challenging scenarios.
DolphCoder: Echo-Locating Code Large Language Models with Diverse and Multi-Objective Instruction Tuning
Code Large Language Models (Code LLMs) have demonstrated outstanding performance in code-related tasks. Several instruction tuning approaches have been proposed to boost the code generation performance of pre-trained Code LLMs. In this paper, we introduce a diverse instruction model (DolphCoder) with self-evaluating for code generation. It learns diverse instruction targets and combines a code evaluation objective to enhance its code generation ability. Our model achieves superior performance on the HumanEval and MBPP benchmarks, demonstrating new insights for future code instruction tuning work. Our key findings are: (1) Augmenting more diverse responses with distinct reasoning paths increases the code capability of LLMs. (2) Improving one's ability to evaluate the correctness of code solutions also enhances their ability to create it.
ML-Bench: Large Language Models Leverage Open-source Libraries for Machine Learning Tasks
Large language models have shown promising performance in code generation benchmarks. However, a considerable divide exists between these benchmark achievements and their practical applicability, primarily attributed to real-world programming's reliance on pre-existing libraries. Instead of evaluating LLMs to code from scratch, this work aims to propose a new evaluation setup where LLMs use open-source libraries to finish machine learning tasks. Therefore, we propose ML-Bench, an expansive benchmark developed to assess the effectiveness of LLMs in leveraging existing functions in open-source libraries. Consisting of 10044 samples spanning 130 tasks over 14 notable machine learning GitHub repositories. In this setting, given a specific machine learning task instruction and the accompanying README in a codebase, an LLM is tasked to generate code to accomplish the task. This necessitates the comprehension of long and language-code interleaved documents, as well as the understanding of complex cross-file code structures, introducing new challenges. Notably, while GPT-4 exhibits remarkable improvement over other LLMs, it manages to accomplish only 39.73\% of the tasks, leaving a huge space for improvement. We address these challenges by proposing ML-Agent, designed to effectively navigate the codebase, locate documentation, retrieve code, and generate executable code. Empirical results demonstrate that ML-Agent, built upon GPT-4, results in further improvements. Code, data, and models are available at https://ml-bench.github.io/.
Light-IF: Endowing LLMs with Generalizable Reasoning via Preview and Self-Checking for Complex Instruction Following
While advancements in the reasoning abilities of LLMs have significantly enhanced their performance in solving mathematical problems, coding tasks, and general puzzles, their effectiveness in accurately adhering to instructions remains inconsistent, particularly with more complex directives. Our investigation identifies lazy reasoning during the thinking stage as the primary factor contributing to poor instruction adherence. To mitigate this issue, we propose a comprehensive framework designed to enable rigorous reasoning processes involving preview and self-checking, essential for satisfying strict instruction constraints. Specifically, we first generate instructions with complex constraints and apply a filtering process to obtain valid prompts, resulting in three distinct prompt datasets categorized as hard, easy, and pass. Then, we employ rejection sampling on the pass prompts to curate a small yet high-quality dataset, enabling a cold-start initialization of the model and facilitating its adaptation to effective reasoning patterns. Subsequently, we employ an entropy-preserving supervised fine-tuning (Entropy-SFT) strategy coupled with token-wise entropy-adaptive (TEA-RL) reinforcement learning guided by rule-based dense rewards. This approach encourages the model to transform its reasoning mechanism, ultimately fostering generalizable reasoning abilities that encompass preview and self-checking. Extensive experiments conducted on instruction-following benchmarks demonstrate remarkable performance improvements across various model scales. Notably, our Light-IF-32B model surpasses both larger open-source models such as DeepSeek-R1 and closed-source models like Doubao-1.6.
CLIP-IN: Enhancing Fine-Grained Visual Understanding in CLIP via Instruction Editing Data and Long Captions
Despite the success of Vision-Language Models (VLMs) like CLIP in aligning vision and language, their proficiency in detailed, fine-grained visual comprehension remains a key challenge. We present CLIP-IN, a novel framework that bolsters CLIP's fine-grained perception through two core innovations. Firstly, we leverage instruction-editing datasets, originally designed for image manipulation, as a unique source of hard negative image-text pairs. Coupled with a symmetric hard negative contrastive loss, this enables the model to effectively distinguish subtle visual-semantic differences. Secondly, CLIP-IN incorporates long descriptive captions, utilizing rotary positional encodings to capture rich semantic context often missed by standard CLIP. Our experiments demonstrate that CLIP-IN achieves substantial gains on the MMVP benchmark and various fine-grained visual recognition tasks, without compromising robust zero-shot performance on broader classification and retrieval tasks. Critically, integrating CLIP-IN's visual representations into Multimodal Large Language Models significantly reduces visual hallucinations and enhances reasoning abilities. This work underscores the considerable potential of synergizing targeted, instruction-based contrastive learning with comprehensive descriptive information to elevate the fine-grained understanding of VLMs.
Are Emergent Abilities in Large Language Models just In-Context Learning?
Large language models have exhibited emergent abilities, demonstrating exceptional performance across diverse tasks for which they were not explicitly trained, including those that require complex reasoning abilities. The emergence of such abilities carries profound implications for the future direction of research in NLP, especially as the deployment of such models becomes more prevalent. However, one key challenge is that the evaluation of these abilities is often confounded by competencies that arise in models through alternative prompting techniques, such as in-context learning and instruction following, which also emerge as the models are scaled up. In this study, we provide the first comprehensive examination of these emergent abilities while accounting for various potentially biasing factors that can influence the evaluation of models. We conduct rigorous tests on a set of 18 models, encompassing a parameter range from 60 million to 175 billion parameters, across a comprehensive set of 22 tasks. Through an extensive series of over 1,000 experiments, we provide compelling evidence that emergent abilities can primarily be ascribed to in-context learning. We find no evidence for the emergence of reasoning abilities, thus providing valuable insights into the underlying mechanisms driving the observed abilities and thus alleviating safety concerns regarding their use.
URPO: A Unified Reward & Policy Optimization Framework for Large Language Models
Large-scale alignment pipelines typically pair a policy model with a separately trained reward model whose parameters remain frozen during reinforcement learning (RL). This separation creates a complex, resource-intensive pipeline and suffers from a performance ceiling due to a static reward signal. We propose a novel framework, Unified Reward & Policy Optimization (URPO), that unifies instruction-following ("player") and reward modeling ("referee") within a single model and a single training phase. Our method recasts all alignment data-including preference pairs, verifiable reasoning, and open-ended instructions-into a unified generative format optimized by a single Group-Relative Policy Optimization (GRPO) loop. This enables the model to learn from ground-truth preferences and verifiable logic while simultaneously generating its own rewards for open-ended tasks. Experiments on the Qwen2.5-7B model demonstrate URPO's superiority. Our unified model significantly outperforms a strong baseline using a separate generative reward model, boosting the instruction-following score on AlpacaEval from 42.24 to 44.84 and the composite reasoning average from 32.66 to 35.66. Furthermore, URPO cultivates a superior internal evaluator as a byproduct of training, achieving a RewardBench score of 85.15 and surpassing the dedicated reward model it replaces (83.55). By eliminating the need for a separate reward model and fostering a co-evolutionary dynamic between generation and evaluation, URPO presents a simpler, more efficient, and more effective path towards robustly aligned language models.
SwitchVLA: Execution-Aware Task Switching for Vision-Language-Action Models
Robots deployed in dynamic environments must be able to not only follow diverse language instructions but flexibly adapt when user intent changes mid-execution. While recent Vision-Language-Action (VLA) models have advanced multi-task learning and instruction following, they typically assume static task intent, failing to respond when new instructions arrive during ongoing execution. This limitation hinders natural and robust interaction in dynamic settings, such as retail or household environments, where real-time intent changes are common. We propose SwitchVLA, a unified, execution-aware framework that enables smooth and reactive task switching without external planners or additional switch-specific data. We model task switching as a behavior modulation problem conditioned on execution state and instruction context. Expert demonstrations are segmented into temporally grounded contact phases, allowing the policy to infer task progress and adjust its behavior accordingly. A multi-behavior conditional policy is then trained to generate flexible action chunks under varying behavior modes through conditioned trajectory modeling. Experiments in both simulation and real-world robotic manipulation demonstrate that SwitchVLA enables robust instruction adherence, fluid task switching, and strong generalization-outperforming prior VLA baselines in both task success rate and interaction naturalness.
Do Large Language Models Know What They Don't Know?
Large language models (LLMs) have a wealth of knowledge that allows them to excel in various Natural Language Processing (NLP) tasks. Current research focuses on enhancing their performance within their existing knowledge. Despite their vast knowledge, LLMs are still limited by the amount of information they can accommodate and comprehend. Therefore, the ability to understand their own limitations on the unknows, referred to as self-knowledge, is of paramount importance. This study aims to evaluate LLMs' self-knowledge by assessing their ability to identify unanswerable or unknowable questions. We introduce an automated methodology to detect uncertainty in the responses of these models, providing a novel measure of their self-knowledge. We further introduce a unique dataset, SelfAware, consisting of unanswerable questions from five diverse categories and their answerable counterparts. Our extensive analysis, involving 20 LLMs including GPT-3, InstructGPT, and LLaMA, discovering an intrinsic capacity for self-knowledge within these models. Moreover, we demonstrate that in-context learning and instruction tuning can further enhance this self-knowledge. Despite this promising insight, our findings also highlight a considerable gap between the capabilities of these models and human proficiency in recognizing the limits of their knowledge.
RAIN: Your Language Models Can Align Themselves without Finetuning
Large language models (LLMs) often demonstrate inconsistencies with human preferences. Previous research gathered human preference data and then aligned the pre-trained models using reinforcement learning or instruction tuning, the so-called finetuning step. In contrast, aligning frozen LLMs without any extra data is more appealing. This work explores the potential of the latter setting. We discover that by integrating self-evaluation and rewind mechanisms, unaligned LLMs can directly produce responses consistent with human preferences via self-boosting. We introduce a novel inference method, Rewindable Auto-regressive INference (RAIN), that allows pre-trained LLMs to evaluate their own generation and use the evaluation results to guide backward rewind and forward generation for AI safety. Notably, RAIN operates without the need of extra data for model alignment and abstains from any training, gradient computation, or parameter updates; during the self-evaluation phase, the model receives guidance on which human preference to align with through a fixed-template prompt, eliminating the need to modify the initial prompt. Experimental results evaluated by GPT-4 and humans demonstrate the effectiveness of RAIN: on the HH dataset, RAIN improves the harmlessness rate of LLaMA 30B over vanilla inference from 82% to 97%, while maintaining the helpfulness rate. Under the leading adversarial attack llm-attacks on Vicuna 33B, RAIN establishes a new defense baseline by reducing the attack success rate from 94% to 19%.
Bielik v3 Small: Technical Report
We introduce Bielik v3, a series of parameter-efficient generative text models (1.5B and 4.5B) optimized for Polish language processing. These models demonstrate that smaller, well-optimized architectures can achieve performance comparable to much larger counterparts while requiring substantially fewer computational resources. Our approach incorporates several key innovations: a custom Polish tokenizer (APT4) that significantly improves token efficiency, Weighted Instruction Cross-Entropy Loss to balance learning across instruction types, and Adaptive Learning Rate that dynamically adjusts based on training progress. Trained on a meticulously curated corpus of 292 billion tokens spanning 303 million documents, these models excel across multiple benchmarks, including the Open PL LLM Leaderboard, Complex Polish Text Understanding Benchmark, Polish EQ-Bench, and Polish Medical Leaderboard. The 4.5B parameter model achieves results competitive with models 2-3 times its size, while the 1.5B model delivers strong performance despite its extremely compact profile. These advances establish new benchmarks for parameter-efficient language modeling in less-represented languages, making high-quality Polish language AI more accessible for resource-constrained applications.
Policy Improvement using Language Feedback Models
We introduce Language Feedback Models (LFMs) that identify desirable behaviour - actions that help achieve tasks specified in the instruction - for imitation learning in instruction following. To train LFMs, we obtain feedback from Large Language Models (LLMs) on visual trajectories verbalized to language descriptions. First, by using LFMs to identify desirable behaviour to imitate, we improve in task-completion rate over strong behavioural cloning baselines on three distinct language grounding environments (Touchdown, ScienceWorld, and ALFWorld). Second, LFMs outperform using LLMs as experts to directly predict actions, when controlling for the number of LLM output tokens. Third, LFMs generalize to unseen environments, improving task-completion rate by 3.5-12.0% through one round of adaptation. Finally, LFM can be modified to provide human-interpretable feedback without performance loss, allowing human verification of desirable behaviour for imitation learning.
Octavius: Mitigating Task Interference in MLLMs via LoRA-MoE
Recent studies have demonstrated Large Language Models (LLMs) can extend their zero-shot generalization capabilities to multimodal learning through instruction tuning. As more modalities and downstream tasks are introduced, negative conflicts and interference may have a worse impact on performance. While this phenomenon has been overlooked in previous work, we propose a novel and extensible framework, called Octavius, for comprehensive studies and experimentation on multimodal learning with Multimodal Large Language Models (MLLMs). Specifically, we combine the well-known Mixture-of-Experts (MoE) and one of the representative PEFT techniques, i.e., LoRA, designing a novel LLM-based decoder, called LoRA-MoE, for multimodal learning. To the best of our knowledge, we are one of the pioneering efforts to introduce MoE into MLLMs to address this problem. The experimental results (about 20% improvement) have shown the effectiveness and versatility of our design in various 2D and 3D downstream tasks. Code and datasets are available at https://openlamm.github.io/paper_list/Octavius.
EditScore: Unlocking Online RL for Image Editing via High-Fidelity Reward Modeling
Instruction-guided image editing has achieved remarkable progress, yet current models still face challenges with complex instructions and often require multiple samples to produce a desired result. Reinforcement Learning (RL) offers a promising solution, but its adoption in image editing has been severely hindered by the lack of a high-fidelity, efficient reward signal. In this work, we present a comprehensive methodology to overcome this barrier, centered on the development of a state-of-the-art, specialized reward model. We first introduce EditReward-Bench, a comprehensive benchmark to systematically evaluate reward models on editing quality. Building on this benchmark, we develop EditScore, a series of reward models (7B-72B) for evaluating the quality of instruction-guided image editing. Through meticulous data curation and filtering, EditScore effectively matches the performance of learning proprietary VLMs. Furthermore, coupled with an effective self-ensemble strategy tailored for the generative nature of EditScore, our largest variant even surpasses GPT-5 in the benchmark. We then demonstrate that a high-fidelity reward model is the key to unlocking online RL for image editing. Our experiments show that, while even the largest open-source VLMs fail to provide an effective learning signal, EditScore enables efficient and robust policy optimization. Applying our framework to a strong base model, OmniGen2, results in a final model that shows a substantial and consistent performance uplift. Overall, this work provides the first systematic path from benchmarking to reward modeling to RL training in image editing, showing that a high-fidelity, domain-specialized reward model is the key to unlocking the full potential of RL in this domain.
Prot2Text-V2: Protein Function Prediction with Multimodal Contrastive Alignment
Predicting protein function from sequence is a central challenge in computational biology. While existing methods rely heavily on structured ontologies or similarity-based techniques, they often lack the flexibility to express structure-free functional descriptions and novel biological functions. In this work, we introduce Prot2Text-V2, a novel multimodal sequence-to-text model that generates free-form natural language descriptions of protein function directly from amino acid sequences. Our method combines a protein language model as a sequence encoder (ESM-3B) and a decoder-only language model (LLaMA-3.1-8B-Instruct) through a lightweight nonlinear modality projector. A key innovation is our Hybrid Sequence-level Contrastive Alignment Learning (H-SCALE), which improves cross-modal learning by matching mean- and std-pooled protein embeddings with text representations via contrastive loss. After the alignment phase, we apply instruction-based fine-tuning using LoRA on the decoder to teach the model how to generate accurate protein function descriptions conditioned on the protein sequence. We train Prot2Text-V2 on about 250K curated entries from SwissProt and evaluate it under low-homology conditions, where test sequences have low similarity with training samples. Prot2Text-V2 consistently outperforms traditional and LLM-based baselines across various metrics.
Language Models are General-Purpose Interfaces
Foundation models have received much attention due to their effectiveness across a broad range of downstream applications. Though there is a big convergence in terms of architecture, most pretrained models are typically still developed for specific tasks or modalities. In this work, we propose to use language models as a general-purpose interface to various foundation models. A collection of pretrained encoders perceive diverse modalities (such as vision, and language), and they dock with a language model that plays the role of a universal task layer. We propose a semi-causal language modeling objective to jointly pretrain the interface and the modular encoders. We subsume the advantages and capabilities from both causal and non-causal modeling, thereby combining the best of two worlds. Specifically, the proposed method not only inherits the capabilities of in-context learning and open-ended generation from causal language modeling, but also is conducive to finetuning because of the bidirectional encoders. More importantly, our approach seamlessly unlocks the combinations of the above capabilities, e.g., enabling in-context learning or instruction following with finetuned encoders. Experimental results across various language-only and vision-language benchmarks show that our model outperforms or is competitive with specialized models on finetuning, zero-shot generalization, and few-shot learning.
FlexVLN: Flexible Adaptation for Diverse Vision-and-Language Navigation Tasks
The aspiration of the Vision-and-Language Navigation (VLN) task has long been to develop an embodied agent with robust adaptability, capable of seamlessly transferring its navigation capabilities across various tasks. Despite remarkable advancements in recent years, most methods necessitate dataset-specific training, thereby lacking the capability to generalize across diverse datasets encompassing distinct types of instructions. Large language models (LLMs) have demonstrated exceptional reasoning and generalization abilities, exhibiting immense potential in robot action planning. In this paper, we propose FlexVLN, an innovative hierarchical approach to VLN that integrates the fundamental navigation ability of a supervised-learning-based Instruction Follower with the robust generalization ability of the LLM Planner, enabling effective generalization across diverse VLN datasets. Moreover, a verification mechanism and a multi-model integration mechanism are proposed to mitigate potential hallucinations by the LLM Planner and enhance execution accuracy of the Instruction Follower. We take REVERIE, SOON, and CVDN-target as out-of-domain datasets for assessing generalization ability. The generalization performance of FlexVLN surpasses that of all the previous methods to a large extent.
Are They the Same? Exploring Visual Correspondence Shortcomings of Multimodal LLMs
Recent advancements in multimodal models have shown a strong ability in visual perception, reasoning abilities, and vision-language understanding. However, studies on visual matching ability are missing, where finding the visual correspondence of objects is essential in vision research. Our research reveals that the matching capabilities in recent multimodal LLMs (MLLMs) still exhibit systematic shortcomings, even with current strong MLLMs models, GPT-4o. In particular, we construct a Multimodal Visual Matching (MMVM) benchmark to fairly benchmark over 30 different MLLMs. The MMVM benchmark is built from 15 open-source datasets and Internet videos with manual annotation. We categorize the data samples of MMVM benchmark into eight aspects based on the required cues and capabilities to more comprehensively evaluate and analyze current MLLMs. In addition, we have designed an automatic annotation pipeline to generate the MMVM SFT dataset, including 220K visual matching data with reasoning annotation. Finally, we present CoLVA, a novel contrastive MLLM with two novel technical designs: fine-grained vision expert with object-level contrastive learning and instruction augmentation strategy. CoLVA achieves 51.06\% overall accuracy (OA) on the MMVM benchmark, surpassing GPT-4o and baseline by 8.41\% and 23.58\% OA, respectively. The results show the effectiveness of our MMVM SFT dataset and our novel technical designs. Code, benchmark, dataset, and models are available at https://github.com/zhouyiks/CoLVA.
Emo-DPO: Controllable Emotional Speech Synthesis through Direct Preference Optimization
Current emotional text-to-speech (TTS) models predominantly conduct supervised training to learn the conversion from text and desired emotion to its emotional speech, focusing on a single emotion per text-speech pair. These models only learn the correct emotional outputs without fully comprehending other emotion characteristics, which limits their capabilities of capturing the nuances between different emotions. We propose a controllable Emo-DPO approach, which employs direct preference optimization to differentiate subtle emotional nuances between emotions through optimizing towards preferred emotions over less preferred emotional ones. Instead of relying on traditional neural architectures used in existing emotional TTS models, we propose utilizing the emotion-aware LLM-TTS neural architecture to leverage LLMs' in-context learning and instruction-following capabilities. Comprehensive experiments confirm that our proposed method outperforms the existing baselines.
InstructBrush: Learning Attention-based Instruction Optimization for Image Editing
In recent years, instruction-based image editing methods have garnered significant attention in image editing. However, despite encompassing a wide range of editing priors, these methods are helpless when handling editing tasks that are challenging to accurately describe through language. We propose InstructBrush, an inversion method for instruction-based image editing methods to bridge this gap. It extracts editing effects from exemplar image pairs as editing instructions, which are further applied for image editing. Two key techniques are introduced into InstructBrush, Attention-based Instruction Optimization and Transformation-oriented Instruction Initialization, to address the limitations of the previous method in terms of inversion effects and instruction generalization. To explore the ability of instruction inversion methods to guide image editing in open scenarios, we establish a TransformationOriented Paired Benchmark (TOP-Bench), which contains a rich set of scenes and editing types. The creation of this benchmark paves the way for further exploration of instruction inversion. Quantitatively and qualitatively, our approach achieves superior performance in editing and is more semantically consistent with the target editing effects.
Guess the Instruction! Flipped Learning Makes Language Models Stronger Zero-Shot Learners
Meta-training, which fine-tunes the language model (LM) on various downstream tasks by maximizing the likelihood of the target label given the task instruction and input instance, has improved the zero-shot task generalization performance. However, meta-trained LMs still struggle to generalize to challenging tasks containing novel labels unseen during meta-training. In this paper, we propose Flipped Learning, an alternative method of meta-training which trains the LM to generate the task instruction given the input instance and label. During inference, the LM trained with Flipped Learning, referred to as Flipped, selects the label option that is most likely to generate the task instruction. On 14 tasks of the BIG-bench benchmark, the 11B-sized Flipped outperforms zero-shot T0-11B and even a 16 times larger 3-shot GPT-3 (175B) on average by 8.4% and 9.7% points, respectively. Flipped gives particularly large improvements on tasks with unseen labels, outperforming T0-11B by up to +20% average F1 score. This indicates that the strong task generalization of Flipped comes from improved generalization to novel labels. We release our code at https://github.com/seonghyeonye/Flipped-Learning.
Learning to Generate Instruction Tuning Datasets for Zero-Shot Task Adaptation
We introduce Bonito, an open-source model for conditional task generation: the task of converting unannotated text into task-specific training datasets for instruction tuning. Our goal is to enable zero-shot task adaptation of large language models on users' specialized, private data. We train Bonito on a new large-scale dataset with 1.65M examples created by remixing existing instruction tuning datasets into meta-templates. The meta-templates for a dataset produce training examples where the input is the unannotated text and the task attribute and the output consists of the instruction and the response. We use Bonito to generate synthetic tasks for seven datasets from specialized domains across three task types -- yes-no question answering, extractive question answering, and natural language inference -- and adapt language models. We show that Bonito significantly improves the average performance of pretrained and instruction tuned models over the de facto self supervised baseline. For example, adapting Mistral-Instruct-v2 and instruction tuned variants of Mistral and Llama2 with Bonito improves the strong zero-shot performance by 22.1 F1 points whereas the next word prediction objective undoes some of the benefits of instruction tuning and reduces the average performance by 0.8 F1 points. We conduct additional experiments with Bonito to understand the effects of the domain, the size of the training set, and the choice of alternative synthetic task generators. Overall, we show that learning with synthetic instruction tuning datasets is an effective way to adapt language models to new domains. The model, dataset, and code are available at https://github.com/BatsResearch/bonito.
Instruction Following with Goal-Conditioned Reinforcement Learning in Virtual Environments
In this study, we address the issue of enabling an artificial intelligence agent to execute complex language instructions within virtual environments. In our framework, we assume that these instructions involve intricate linguistic structures and multiple interdependent tasks that must be navigated successfully to achieve the desired outcomes. To effectively manage these complexities, we propose a hierarchical framework that combines the deep language comprehension of large language models with the adaptive action-execution capabilities of reinforcement learning agents. The language module (based on LLM) translates the language instruction into a high-level action plan, which is then executed by a pre-trained reinforcement learning agent. We have demonstrated the effectiveness of our approach in two different environments: in IGLU, where agents are instructed to build structures, and in Crafter, where agents perform tasks and interact with objects in the surrounding environment according to language commands.
Online Continual Learning For Interactive Instruction Following Agents
In learning an embodied agent executing daily tasks via language directives, the literature largely assumes that the agent learns all training data at the beginning. We argue that such a learning scenario is less realistic since a robotic agent is supposed to learn the world continuously as it explores and perceives it. To take a step towards a more realistic embodied agent learning scenario, we propose two continual learning setups for embodied agents; learning new behaviors (Behavior Incremental Learning, Behavior-IL) and new environments (Environment Incremental Learning, Environment-IL) For the tasks, previous 'data prior' based continual learning methods maintain logits for the past tasks. However, the stored information is often insufficiently learned information and requires task boundary information, which might not always be available. Here, we propose to update them based on confidence scores without task boundary information during training (i.e., task-free) in a moving average fashion, named Confidence-Aware Moving Average (CAMA). In the proposed Behavior-IL and Environment-IL setups, our simple CAMA outperforms prior state of the art in our empirical validations by noticeable margins. The project page including codes is https://github.com/snumprlab/cl-alfred.
OmniBooth: Learning Latent Control for Image Synthesis with Multi-modal Instruction
We present OmniBooth, an image generation framework that enables spatial control with instance-level multi-modal customization. For all instances, the multimodal instruction can be described through text prompts or image references. Given a set of user-defined masks and associated text or image guidance, our objective is to generate an image, where multiple objects are positioned at specified coordinates and their attributes are precisely aligned with the corresponding guidance. This approach significantly expands the scope of text-to-image generation, and elevates it to a more versatile and practical dimension in controllability. In this paper, our core contribution lies in the proposed latent control signals, a high-dimensional spatial feature that provides a unified representation to integrate the spatial, textual, and image conditions seamlessly. The text condition extends ControlNet to provide instance-level open-vocabulary generation. The image condition further enables fine-grained control with personalized identity. In practice, our method empowers users with more flexibility in controllable generation, as users can choose multi-modal conditions from text or images as needed. Furthermore, thorough experiments demonstrate our enhanced performance in image synthesis fidelity and alignment across different tasks and datasets. Project page: https://len-li.github.io/omnibooth-web/
LEGO: Learning EGOcentric Action Frame Generation via Visual Instruction Tuning
Generating instructional images of human daily actions from an egocentric viewpoint serves a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to synthesize the action frame conditioning on the user prompt question and an input egocentric image that captures user's environment. Notably, existing egocentric datasets lack the detailed annotations that describe the execution of actions. Additionally, the diffusion-based image manipulation models fail to control the state change of an action within the corresponding egocentric image pixel space. To this end, we finetune a visual large language model (VLLM) via visual instruction tuning for curating the enriched action descriptions to address our proposed problem. Moreover, we propose to Learn EGOcentric (LEGO) action frame generation using image and text embeddings from VLLM as additional conditioning. We validate our proposed model on two egocentric datasets -- Ego4D and Epic-Kitchens. Our experiments show prominent improvement over prior image manipulation models in both quantitative and qualitative evaluation. We also conduct detailed ablation studies and analysis to provide insights on our method.
FIAT: Fusing learning paradigms with Instruction-Accelerated Tuning
Learning paradigms for large language models (LLMs) currently tend to fall within either in-context learning (ICL) or full fine-tuning. Each of these comes with their own trade-offs based on available data, model size, compute cost, ease-of-use, and final quality with neither solution performing well across-the-board. In this article, we first describe ICL and fine-tuning paradigms in a way that highlights their natural connections. Based on these connections, we propose a new learning paradigm called FIAT that fuses the best of these paradigms together, enabling prompt-engineered instructions and chain-of-thought reasoning with the very largest models while also using similar methods to perform parameter updates on a modestly-sized LLM with parameter-efficient tuning. We evaluate FIAT's effectiveness on a variety of multilingual tasks and observe that FIAT performs better than both ICL and fine-tuning at scales ranging from 100-10,000 training examples. We hope that FIAT provides a practical way of harnessing the full potential of LLMs without needing to make a hard choice between learning paradigms.
In-Context Learning with Unpaired Clips for Instruction-based Video Editing
Despite the rapid progress of instruction-based image editing, its extension to video remains underexplored, primarily due to the prohibitive cost and complexity of constructing large-scale paired video editing datasets. To address this challenge, we introduce a low-cost pretraining strategy for instruction-based video editing that leverages in-context learning from unpaired video clips. We show that pretraining a foundation video generation model with this strategy endows it with general editing capabilities, such as adding, replacing, or deleting operations, according to input editing instructions. The pretrained model can then be efficiently refined with a small amount of high-quality paired editing data. Built upon HunyuanVideoT2V, our framework first pretrains on approximately 1M real video clips to learn basic editing concepts, and subsequently fine-tunes on fewer than 150k curated editing pairs to extend more editing tasks and improve the editing quality. Comparative experiments show that our method surpasses existing instruction-based video editing approaches in both instruction alignment and visual fidelity, achieving a 12\% improvement in editing instruction following and a 15\% improvement in editing quality.
Learning to Ask: When LLMs Meet Unclear Instruction
Equipped with the capability to call functions, modern large language models (LLMs) can leverage external tools for addressing a range of tasks unattainable through language skills alone. However, the effective execution of these tools relies heavily not just on the advanced capabilities of LLMs but also on precise user instructions, which often cannot be ensured in the real world. To evaluate the performance of LLMs tool-use under imperfect instructions, we meticulously examine the real-world instructions queried from users, analyze the error patterns, and build a challenging tool-use benchmark called Noisy ToolBench (NoisyToolBench). We find that due to the next-token prediction training objective, LLMs tend to arbitrarily generate the missed argument, which may lead to hallucinations and risks. To address this issue, we propose a novel framework, Ask-when-Needed (AwN), which prompts LLMs to ask questions to users whenever they encounter obstacles due to unclear instructions. Moreover, to reduce the manual labor involved in user-LLM interaction and assess LLMs performance in tool utilization from both accuracy and efficiency perspectives, we design an automated evaluation tool named ToolEvaluator. Our experiments demonstrate that the AwN significantly outperforms existing frameworks for tool learning in the NoisyToolBench. We will release all related code and datasets to support future research.
Is In-Context Learning Sufficient for Instruction Following in LLMs?
In-context learning (ICL) allows LLMs to learn from examples without changing their weights, which is a particularly promising capability for long-context LLMs that can potentially learn from many examples. Recently, Lin et al. (2024) proposed URIAL, a method using only three in-context examples to align base LLMs, achieving non-trivial instruction following performance. In this work, we show that, while effective, ICL alignment with URIAL still underperforms compared to instruction fine-tuning on established benchmarks such as MT-Bench and AlpacaEval 2.0 (LC), especially with more capable base LMs. Unlike for tasks such as classification, translation, or summarization, adding more ICL demonstrations for long-context LLMs does not systematically improve instruction following performance. To address this limitation, we derive a greedy selection approach for ICL examples that noticeably improves performance, yet without bridging the gap to instruction fine-tuning. Finally, we provide a series of ablation studies to better understand the reasons behind the remaining gap, and we show how some aspects of ICL depart from the existing knowledge and are specific to the instruction tuning setting. Overall, our work advances the understanding of ICL as an alignment technique. We provide our code at https://github.com/tml-epfl/icl-alignment.
From Language to Goals: Inverse Reinforcement Learning for Vision-Based Instruction Following
Reinforcement learning is a promising framework for solving control problems, but its use in practical situations is hampered by the fact that reward functions are often difficult to engineer. Specifying goals and tasks for autonomous machines, such as robots, is a significant challenge: conventionally, reward functions and goal states have been used to communicate objectives. But people can communicate objectives to each other simply by describing or demonstrating them. How can we build learning algorithms that will allow us to tell machines what we want them to do? In this work, we investigate the problem of grounding language commands as reward functions using inverse reinforcement learning, and argue that language-conditioned rewards are more transferable than language-conditioned policies to new environments. We propose language-conditioned reward learning (LC-RL), which grounds language commands as a reward function represented by a deep neural network. We demonstrate that our model learns rewards that transfer to novel tasks and environments on realistic, high-dimensional visual environments with natural language commands, whereas directly learning a language-conditioned policy leads to poor performance.
Beyond the Trade-off: Self-Supervised Reinforcement Learning for Reasoning Models' Instruction Following
Reasoning models excel in complex problem solving but exhibit a concerning trade off between reasoning capabilities and instruction following abilities. Existing approaches for improving instruction following rely on stronger external models, creating methodological bottlenecks and practical limitations including increased costs and accessibility constraints. We propose a self-supervised RL framework that leverages reasoning models' own internal signals to improve instruction following capabilities without external supervision. Extensive experiments demonstrate that our framework significantly improves instruction following capabilities while maintaining reasoning performance, offering a scalable and cost-effective approach to enhance instruction following in reasoning models. The data and code are publicly available at https://github.com/Rainier-rq/verl-if.
Okapi: Instruction-tuned Large Language Models in Multiple Languages with Reinforcement Learning from Human Feedback
A key technology for the development of large language models (LLMs) involves instruction tuning that helps align the models' responses with human expectations to realize impressive learning abilities. Two major approaches for instruction tuning characterize supervised fine-tuning (SFT) and reinforcement learning from human feedback (RLHF), which are currently applied to produce the best commercial LLMs (e.g., ChatGPT). To improve the accessibility of LLMs for research and development efforts, various instruction-tuned open-source LLMs have also been introduced recently, e.g., Alpaca, Vicuna, to name a few. However, existing open-source LLMs have only been instruction-tuned for English and a few popular languages, thus hindering their impacts and accessibility to many other languages in the world. Among a few very recent work to explore instruction tuning for LLMs in multiple languages, SFT has been used as the only approach to instruction-tune LLMs for multiple languages. This has left a significant gap for fine-tuned LLMs based on RLHF in diverse languages and raised important questions on how RLHF can boost the performance of multilingual instruction tuning. To overcome this issue, we present Okapi, the first system with instruction-tuned LLMs based on RLHF for multiple languages. Okapi introduces instruction and response-ranked data in 26 diverse languages to facilitate the experiments and development of future multilingual LLM research. We also present benchmark datasets to enable the evaluation of generative LLMs in multiple languages. Our experiments demonstrate the advantages of RLHF for multilingual instruction over SFT for different base models and datasets. Our framework and resources are released at https://github.com/nlp-uoregon/Okapi.
LLARVA: Vision-Action Instruction Tuning Enhances Robot Learning
In recent years, instruction-tuned Large Multimodal Models (LMMs) have been successful at several tasks, including image captioning and visual question answering; yet leveraging these models remains an open question for robotics. Prior LMMs for robotics applications have been extensively trained on language and action data, but their ability to generalize in different settings has often been less than desired. To address this, we introduce LLARVA, a model trained with a novel instruction tuning method that leverages structured prompts to unify a range of robotic learning tasks, scenarios, and environments. Additionally, we show that predicting intermediate 2-D representations, which we refer to as "visual traces", can help further align vision and action spaces for robot learning. We generate 8.5M image-visual trace pairs from the Open X-Embodiment dataset in order to pre-train our model, and we evaluate on 12 different tasks in the RLBench simulator as well as a physical Franka Emika Panda 7-DoF robot. Our experiments yield strong performance, demonstrating that LLARVA - using 2-D and language representations - performs well compared to several contemporary baselines, and can generalize across various robot environments and configurations.
The Inherent Limits of Pretrained LLMs: The Unexpected Convergence of Instruction Tuning and In-Context Learning Capabilities
Large Language Models (LLMs), trained on extensive web-scale corpora, have demonstrated remarkable abilities across diverse tasks, especially as they are scaled up. Nevertheless, even state-of-the-art models struggle in certain cases, sometimes failing at problems solvable by young children, indicating that traditional notions of task complexity are insufficient for explaining LLM capabilities. However, exploring LLM capabilities is complicated by the fact that most widely-used models are also "instruction-tuned" to respond appropriately to prompts. With the goal of disentangling the factors influencing LLM performance, we investigate whether instruction-tuned models possess fundamentally different capabilities from base models that are prompted using in-context examples. Through extensive experiments across various model families, scales and task types, which included instruction tuning 90 different LLMs, we demonstrate that the performance of instruction-tuned models is significantly correlated with the in-context performance of their base counterparts. By clarifying what instruction-tuning contributes, we extend prior research into in-context learning, which suggests that base models use priors from pretraining data to solve tasks. Specifically, we extend this understanding to instruction-tuned models, suggesting that their pretraining data similarly sets a limiting boundary on the tasks they can solve, with the added influence of the instruction-tuning dataset.
C3L: Content Correlated Vision-Language Instruction Tuning Data Generation via Contrastive Learning
Vision-Language Instruction Tuning (VLIT) is a critical training phase for Large Vision-Language Models (LVLMs). With the improving capabilities of open-source LVLMs, researchers have increasingly turned to generate VLIT data by using open-source LVLMs and achieved significant progress. However, such data generation approaches are bottlenecked by the following challenges: 1) Since multi-modal models tend to be influenced by prior language knowledge, directly using LVLMs to generate VLIT data would inevitably lead to low content relevance between generated data and images. 2) To improve the ability of the models to generate VLIT data, previous methods have incorporated an additional training phase to boost the generative capacity. This process hurts the generalization of the models to unseen inputs (i.e., "exposure bias" problem). In this paper, we propose a new Content Correlated VLIT data generation via Contrastive Learning (C3L). Specifically, we design a new content relevance module which enhances the content relevance between VLIT data and images by computing Image Instruction Correspondence Scores S(I2C). Moreover, a contrastive learning module is introduced to further boost the VLIT data generation capability of the LVLMs. A large number of automatic measures on four benchmarks show the effectiveness of our method.
TeaMs-RL: Teaching LLMs to Generate Better Instruction Datasets via Reinforcement Learning
The development of Large Language Models (LLMs) often confronts challenges stemming from the heavy reliance on human annotators in the reinforcement learning with human feedback (RLHF) framework, or the frequent and costly external queries tied to the self-instruct paradigm. In this work, we pivot to Reinforcement Learning (RL) -- but with a twist. Diverging from the typical RLHF, which refines LLMs following instruction data training, we use RL to directly generate the foundational instruction dataset that alone suffices for fine-tuning. Our method, TeaMs-RL, uses a suite of textual operations and rules, prioritizing the diversification of training datasets. It facilitates the generation of high-quality data without excessive reliance on external advanced models, paving the way for a single fine-tuning step and negating the need for subsequent RLHF stages. Our findings highlight key advantages of our approach: reduced need for human involvement and fewer model queries (only 5.73% of the strong baseline's total), along with enhanced capabilities of LLMs in crafting and comprehending complex instructions compared to strong baselines, and substantially improved model privacy protection. Code is available at the link: https://github.com/SafeRL-Lab/TeaMs-RL
Multi-Level Aware Preference Learning: Enhancing RLHF for Complex Multi-Instruction Tasks
RLHF has emerged as a predominant approach for aligning artificial intelligence systems with human preferences, demonstrating exceptional and measurable efficacy in instruction following tasks; however, it exhibits insufficient compliance capabilities when confronted with complex multi-instruction tasks. Conventional approaches rely heavily on human annotation or more sophisticated large language models, thereby introducing substantial resource expenditure or potential bias concerns. Meanwhile, alternative synthetic methods that augment standard preference datasets often compromise the model's semantic quality. Our research identifies a critical oversight in existing techniques, which predominantly focus on comparing responses while neglecting valuable latent signals embedded within prompt inputs, and which only focus on preference disparities at the intra-sample level, while neglecting to account for the inter-sample level preference differentials that exist among preference data. To leverage these previously neglected indicators, we propose a novel Multi-level Aware Preference Learning (MAPL) framework, capable of enhancing multi-instruction capabilities. Specifically, for any given response in original preference data pairs, we construct varied prompts with a preference relation under different conditions, in order to learn intra-sample level preference disparities. Furthermore, for any given original preference pair, we synthesize multi-instruction preference pairs to capture preference discrepancies at the inter-sample level. Building on the two datasets constructed above, we consequently devise two sophisticated training objective functions. Subsequently, our framework integrates seamlessly into both Reward Modeling and Direct Preference Optimization paradigms. Through rigorous evaluation across multiple benchmarks, we empirically validate the efficacy of our framework.
Improving Influence-based Instruction Tuning Data Selection for Balanced Learning of Diverse Capabilities
Selecting appropriate training data is crucial for effective instruction fine-tuning of large language models (LLMs), which aims to (1) elicit strong capabilities, and (2) achieve balanced performance across a diverse range of tasks. Influence-based methods show promise in achieving (1) by estimating the contribution of each training example to the model's predictions, but often struggle with (2). Our systematic investigation reveals that this underperformance can be attributed to an inherent bias where certain tasks intrinsically have greater influence than others. As a result, data selection is often biased towards these tasks, not only hurting the model's performance on others but also, counterintuitively, harms performance on these high-influence tasks themselves. As a remedy, we propose BIDS, a Balanced and Influential Data Selection algorithm. BIDS first normalizes influence scores of the training data, and then iteratively balances data selection by choosing the training example with the highest influence on the most underrepresented task. Experiments with both Llama-3 and Mistral-v0.3 on seven benchmarks spanning five diverse capabilities show that BIDS consistently outperforms both state-of-the-art influence-based algorithms and other non-influence-based selection frameworks. Surprisingly, training on a 15% subset selected by BIDS can even outperform full-dataset training with a much more balanced performance. Our analysis further highlights the importance of both instance-level normalization and iterative optimization of selected data for balanced learning of diverse capabilities.
AutoManual: Constructing Instruction Manuals by LLM Agents via Interactive Environmental Learning
Large Language Models (LLM) based agents have shown promise in autonomously completing tasks across various domains, e.g., robotics, games, and web navigation. However, these agents typically require elaborate design and expert prompts to solve tasks in specific domains, which limits their adaptability. We introduce AutoManual, a framework enabling LLM agents to autonomously build their understanding through interaction and adapt to new environments. AutoManual categorizes environmental knowledge into diverse rules and optimizes them in an online fashion by two agents: 1) The Planner codes actionable plans based on current rules for interacting with the environment. 2) The Builder updates the rules through a well-structured rule system that facilitates online rule management and essential detail retention. To mitigate hallucinations in managing rules, we introduce a *case-conditioned prompting* strategy for the Builder. Finally, the Formulator agent compiles these rules into a comprehensive manual. The self-generated manual can not only improve the adaptability but also guide the planning of smaller LLMs while being human-readable. Given only one simple demonstration, AutoManual significantly improves task success rates, achieving 97.4\% with GPT-4-turbo and 86.2\% with GPT-3.5-turbo on ALFWorld benchmark tasks. The code is available at https://github.com/minghchen/automanual.
SGL: Symbolic Goal Learning in a Hybrid, Modular Framework for Human Instruction Following
This paper investigates robot manipulation based on human instruction with ambiguous requests. The intent is to compensate for imperfect natural language via visual observations. Early symbolic methods, based on manually defined symbols, built modular framework consist of semantic parsing and task planning for producing sequences of actions from natural language requests. Modern connectionist methods employ deep neural networks to automatically learn visual and linguistic features and map to a sequence of low-level actions, in an endto-end fashion. These two approaches are blended to create a hybrid, modular framework: it formulates instruction following as symbolic goal learning via deep neural networks followed by task planning via symbolic planners. Connectionist and symbolic modules are bridged with Planning Domain Definition Language. The vision-and-language learning network predicts its goal representation, which is sent to a planner for producing a task-completing action sequence. For improving the flexibility of natural language, we further incorporate implicit human intents with explicit human instructions. To learn generic features for vision and language, we propose to separately pretrain vision and language encoders on scene graph parsing and semantic textual similarity tasks. Benchmarking evaluates the impacts of different components of, or options for, the vision-and-language learning model and shows the effectiveness of pretraining strategies. Manipulation experiments conducted in the simulator AI2THOR show the robustness of the framework to novel scenarios.
VARGPT-v1.1: Improve Visual Autoregressive Large Unified Model via Iterative Instruction Tuning and Reinforcement Learning
In this work, we present VARGPT-v1.1, an advanced unified visual autoregressive model that builds upon our previous framework VARGPT. The model preserves the dual paradigm of next-token prediction for visual understanding and next-scale generation for image synthesis. Specifically, VARGPT-v1.1 integrates: (1) a novel training strategy combining iterative visual instruction tuning with reinforcement learning through Direct Preference Optimization (DPO), (2) an expanded training corpus containing 8.3M visual-generative instruction pairs, (3) an upgraded language model backbone using Qwen2, (4) enhanced image generation resolution, and (5) emergent image editing capabilities without architectural modifications. These advancements enable VARGPT-v1.1 to achieve state-of-the-art performance in multimodal understanding and text-to-image instruction-following tasks, demonstrating significant improvements in both comprehension and generation metrics. Notably, through visual instruction tuning, the model acquires image editing functionality while maintaining architectural consistency with its predecessor, revealing the potential for unified visual understanding, generation, and editing. Our findings suggest that well-designed unified visual autoregressive models can effectively adopt flexible training strategies from large language models (LLMs), exhibiting promising scalability. The codebase and model weights are publicly available at https://github.com/VARGPT-family/VARGPT-v1.1.
Instruct-CLIP: Improving Instruction-Guided Image Editing with Automated Data Refinement Using Contrastive Learning
Although natural language instructions offer an intuitive way to guide automated image editing, deep-learning models often struggle to achieve high-quality results, largely due to challenges in creating large, high-quality training datasets. Previous work has typically relied on text-toimage (T2I) generative models to produce pairs of original and edited images that simulate the input/output of an instruction-guided image-editing model. However, these image pairs often fail to align with the specified edit instructions due to the limitations of T2I models, which negatively impacts models trained on such datasets. To address this, we present Instruct-CLIP, a self-supervised method that learns the semantic changes between original and edited images to refine and better align the instructions in existing datasets. Furthermore, we adapt Instruct-CLIP to handle noisy latent images and diffusion timesteps so that it can be used to train latent diffusion models (LDMs) [19] and efficiently enforce alignment between the edit instruction and the image changes in latent space at any step of the diffusion pipeline. We use Instruct-CLIP to correct the InstructPix2Pix dataset and get over 120K refined samples we then use to fine-tune their model, guided by our novel Instruct-CLIP-based loss function. The resulting model can produce edits that are more aligned with the given instructions. Our code and dataset are available at https://github.com/SherryXTChen/Instruct-CLIP.git.
X2Edit: Revisiting Arbitrary-Instruction Image Editing through Self-Constructed Data and Task-Aware Representation Learning
Existing open-source datasets for arbitrary-instruction image editing remain suboptimal, while a plug-and-play editing module compatible with community-prevalent generative models is notably absent. In this paper, we first introduce the X2Edit Dataset, a comprehensive dataset covering 14 diverse editing tasks, including subject-driven generation. We utilize the industry-leading unified image generation models and expert models to construct the data. Meanwhile, we design reasonable editing instructions with the VLM and implement various scoring mechanisms to filter the data. As a result, we construct 3.7 million high-quality data with balanced categories. Second, to better integrate seamlessly with community image generation models, we design task-aware MoE-LoRA training based on FLUX.1, with only 8\% of the parameters of the full model. To further improve the final performance, we utilize the internal representations of the diffusion model and define positive/negative samples based on image editing types to introduce contrastive learning. Extensive experiments demonstrate that the model's editing performance is competitive among many excellent models. Additionally, the constructed dataset exhibits substantial advantages over existing open-source datasets. The open-source code, checkpoints, and datasets for X2Edit can be found at the following link: https://github.com/OPPO-Mente-Lab/X2Edit.
VCM: Vision Concept Modeling Based on Implicit Contrastive Learning with Vision-Language Instruction Fine-Tuning
Large Vision-Language Models (LVLMs) are pivotal for real-world AI tasks like embodied intelligence due to their strong vision-language reasoning abilities. However, current LVLMs process entire images at the token level, which is inefficient compared to humans who analyze information and generate content at the conceptual level, extracting relevant visual concepts with minimal effort. This inefficiency, stemming from the lack of a visual concept model, limits LVLMs' usability in real-world applications. To address this, we propose VCM, an end-to-end self-supervised visual concept modeling framework. VCM leverages implicit contrastive learning across multiple sampled instances and vision-language fine-tuning to construct a visual concept model without requiring costly concept-level annotations. Our results show that VCM significantly reduces computational costs (e.g., 85\% fewer FLOPs for LLaVA-1.5-7B) while maintaining strong performance across diverse image understanding tasks. Moreover, VCM enhances visual encoders' capabilities in classic visual concept perception tasks. Extensive quantitative and qualitative experiments validate the effectiveness and efficiency of VCM.
Prompt, Translate, Fine-Tune, Re-Initialize, or Instruction-Tune? Adapting LLMs for In-Context Learning in Low-Resource Languages
LLMs are typically trained in high-resource languages, and tasks in lower-resourced languages tend to underperform the higher-resource language counterparts for in-context learning. Despite the large body of work on prompting settings, it is still unclear how LLMs should be adapted cross-lingually specifically for in-context learning in the low-resource target languages. We perform a comprehensive study spanning five diverse target languages, three base LLMs, and seven downstream tasks spanning over 4,100 GPU training hours (9,900+ TFLOPs) across various adaptation techniques: few-shot prompting, translate-test, fine-tuning, embedding re-initialization, and instruction fine-tuning. Our results show that the few-shot prompting and translate-test settings tend to heavily outperform the gradient-based adaptation methods. To better understand this discrepancy, we design a novel metric, Valid Output Recall (VOR), and analyze model outputs to empirically attribute the degradation of these trained models to catastrophic forgetting. To the extent of our knowledge, this is the largest study done on in-context learning for low-resource languages with respect to train compute and number of adaptation techniques considered. We make all our datasets and trained models available for public use.
Instruction Induction: From Few Examples to Natural Language Task Descriptions
Large language models are able to perform a task by conditioning on a few input-output demonstrations - a paradigm known as in-context learning. We show that language models can explicitly infer an underlying task from a few demonstrations by prompting them to generate a natural language instruction that fits the examples. To explore this ability, we introduce the instruction induction challenge, compile a dataset consisting of 24 tasks, and define a novel evaluation metric based on executing the generated instruction. We discover that, to a large extent, the ability to generate instructions does indeed emerge when using a model that is both large enough and aligned to follow instructions; InstructGPT achieves 65.7% of human performance in our execution-based metric, while the original GPT-3 model reaches only 9.8% of human performance. This surprising result suggests that instruction induction might be a viable learning paradigm in and of itself, where instead of fitting a set of latent continuous parameters to the data, one searches for the best description in the natural language hypothesis space.
Instruction-based Time Series Editing
In time series editing, we aim to modify some properties of a given time series without altering others. For example, when analyzing a hospital patient's blood pressure, we may add a sudden early drop and observe how it impacts their future while preserving other conditions. Existing diffusion-based editors rely on rigid, predefined attribute vectors as conditions and produce all-or-nothing edits through sampling. This attribute- and sampling-based approach limits flexibility in condition format and lacks customizable control over editing strength. To overcome these limitations, we introduce Instruction-based Time Series Editing, where users specify intended edits using natural language. This allows users to express a wider range of edits in a more accessible format. We then introduce InstructTime, the first instruction-based time series editor. InstructTime takes in time series and instructions, embeds them into a shared multi-modal representation space, then decodes their embeddings to generate edited time series. By learning a structured multi-modal representation space, we can easily interpolate between embeddings to achieve varying degrees of edit. To handle local and global edits together, we propose multi-resolution encoders. In our experiments, we use synthetic and real datasets and find that InstructTime is a state-of-the-art time series editor: InstructTime achieves high-quality edits with controllable strength, can generalize to unseen instructions, and can be easily adapted to unseen conditions through few-shot learning.
Instruction-Guided Autoregressive Neural Network Parameter Generation
Learning to generate neural network parameters conditioned on task descriptions and architecture specifications is pivotal for advancing model adaptability and transfer learning. Existing methods especially those based on diffusion models suffer from limited scalability to large architectures, rigidity in handling varying network depths, and disjointed parameter generation that undermines inter-layer coherence. In this work, we propose IGPG (Instruction Guided Parameter Generation), an autoregressive framework that unifies parameter synthesis across diverse tasks and architectures. IGPG leverages a VQ-VAE and an autoregressive model to generate neural network parameters, conditioned on task instructions, dataset, and architecture details. By autoregressively generating neural network weights' tokens, IGPG ensures inter-layer coherence and enables efficient adaptation across models and datasets. Operating at the token level, IGPG effectively captures complex parameter distributions aggregated from a broad spectrum of pretrained models. Extensive experiments on multiple vision datasets demonstrate that IGPG consolidates diverse pretrained models into a single, flexible generative framework. The synthesized parameters achieve competitive or superior performance relative to state-of-the-art methods, especially in terms of scalability and efficiency when applied to large architectures. These results underscore ICPG potential as a powerful tool for pretrained weight retrieval, model selection, and rapid task-specific fine-tuning.
PLUM: Preference Learning Plus Test Cases Yields Better Code Language Models
Instruction-finetuned code language models (LMs) have shown promise in various programming tasks. They are trained, using a language modeling objective, on natural language instructions and gold code snippet pairs. Recent evidence suggests that these models, never exposed to incorrect solutions during training, often struggle to distinguish between correct and incorrect solutions. This observation raises our inquiry: Can preference learning, which trains models to prefer correct solutions over incorrect ones, help push the boundaries of code LMs even further? We propose PLUM, a novel preference learning framework augmented with test cases tailored for code LMs.PLUM aims to investigate the key success factors and potential benefits of preference learning in code LMs, which remain elusive despite its success in aligning LMs with human values. PLUM consists of three stages: (1) Generating test cases for natural language instructions, (2) sampling candidate solutions from the policy and evaluating them against the test cases to create a preference dataset, which is then used to (3) train the policy with a preference learning algorithm. Experiments demonstrate that PLUM substantially improves the performance of existing code LMs on established code generation benchmarks such as HumanEval (+) and MBPP (+), even for the state-of-the-art open-source language model CodeQwen-1.5-7B-Chat. PLUM complements the supervised fine-tuning (SFT) stage, demonstrating synergistic effects.
InstructEngine: Instruction-driven Text-to-Image Alignment
Reinforcement Learning from Human/AI Feedback (RLHF/RLAIF) has been extensively utilized for preference alignment of text-to-image models. Existing methods face certain limitations in terms of both data and algorithm. For training data, most approaches rely on manual annotated preference data, either by directly fine-tuning the generators or by training reward models to provide training signals. However, the high annotation cost makes them difficult to scale up, the reward model consumes extra computation and cannot guarantee accuracy. From an algorithmic perspective, most methods neglect the value of text and only take the image feedback as a comparative signal, which is inefficient and sparse. To alleviate these drawbacks, we propose the InstructEngine framework. Regarding annotation cost, we first construct a taxonomy for text-to-image generation, then develop an automated data construction pipeline based on it. Leveraging advanced large multimodal models and human-defined rules, we generate 25K text-image preference pairs. Finally, we introduce cross-validation alignment method, which refines data efficiency by organizing semantically analogous samples into mutually comparable pairs. Evaluations on DrawBench demonstrate that InstructEngine improves SD v1.5 and SDXL's performance by 10.53% and 5.30%, outperforming state-of-the-art baselines, with ablation study confirming the benefits of InstructEngine's all components. A win rate of over 50% in human reviews also proves that InstructEngine better aligns with human preferences.
Learning to Decode Collaboratively with Multiple Language Models
We propose a method to teach multiple large language models (LLM) to collaborate by interleaving their generations at the token level. We model the decision of which LLM generates the next token as a latent variable. By optimizing the marginal likelihood of a training set under our latent variable model, the base LLM automatically learns when to generate itself and when to call on one of the ``assistant'' language models to generate, all without direct supervision. Token-level collaboration during decoding allows for a fusion of each model's expertise in a manner tailored to the specific task at hand. Our collaborative decoding is especially useful in cross-domain settings where a generalist base LLM learns to invoke domain expert models. On instruction-following, domain-specific QA, and reasoning tasks, we show that the performance of the joint system exceeds that of the individual models. Through qualitative analysis of the learned latent decisions, we show models trained with our method exhibit several interesting collaboration patterns, e.g., template-filling. Our code is available at https://github.com/clinicalml/co-llm.
SmolTulu: Higher Learning Rate to Batch Size Ratios Can Lead to Better Reasoning in SLMs
We present SmolTulu-1.7b-Instruct, referenced in this report as SmolTulu-DPO-1130, an instruction-tuned language model that adapts AllenAI's Tulu 3 post-training pipeline to enhance Huggingface's SmolLM2-1.7B base model. Through comprehensive empirical analysis using a 135M parameter model, we demonstrate that the relationship between learning rate and batch size significantly impacts model performance in a task-dependent manner. Our findings reveal a clear split: reasoning tasks like ARC and GSM8K benefit from higher learning rate to batch size ratios, while pattern recognition tasks such as HellaSwag and IFEval show optimal performance with lower ratios. These insights informed the development of SmolTulu, which achieves state-of-the-art performance among sub-2B parameter models on instruction following, scoring 67.7% on IFEval (Delta11%), and mathematical reasoning with 51.6% on GSM8K (Delta3.4%), with an alternate version achieving scoring 57.1% on ARC (Delta5.4%). We release our model, training recipes, and ablation studies to facilitate further research in efficient model alignment, demonstrating that careful adaptation of optimization dynamics can help bridge the capability gap between small and large language models.
Agentic Policy Optimization via Instruction-Policy Co-Evolution
Reinforcement Learning with Verifiable Rewards (RLVR) has advanced the reasoning capability of large language models (LLMs), enabling autonomous agents that can conduct effective multi-turn and tool-integrated reasoning. While instructions serve as the primary protocol for defining agents, RLVR typically relies on static and manually designed instructions. However, those instructions may be suboptimal for the base model, and the optimal instruction may change as the agent's policy improves and explores the interaction with the environment. To bridge the gap, we introduce INSPO, a novel Instruction-Policy co-evolution framework that integrates instruction optimization as a dynamic component of the reinforcement learning (RL) loop. INSPO maintains a dynamic population of instruction candidates that are sampled with questions, where reward signals in RL loops are automatically attributed to each instruction, and low performers are periodically pruned. New instructions are generated and verified through an on-policy reflection mechanism, where an LLM-based optimizer analyzes past experience from a replay buffer and evolves more effective strategies given the current policy. We conduct extensive experiments on multi-turn retrieval and reasoning tasks, demonstrating that INSPO substantially outperforms strong baselines relying on static instructions. INSPO discovers innovative instructions that guide the agent toward more strategic reasoning paths, achieving substantial performance gains with only a marginal increase in computational overhead.
Instruction Tuning with Human Curriculum
The dominant paradigm for instruction tuning is the random-shuffled training of maximally diverse instruction-response pairs. This paper explores the potential benefits of applying a structured cognitive learning approach to instruction tuning in contemporary large language models like ChatGPT and GPT-4. Unlike the previous conventional randomized instruction dataset, we propose a highly structured synthetic dataset that mimics the progressive and organized nature of human education. We curate our dataset by aligning it with educational frameworks, incorporating meta information including its topic and cognitive rigor level for each sample. Our dataset covers comprehensive fine-grained topics spanning diverse educational stages (from middle school to graduate school) with various questions for each topic to enhance conceptual depth using Bloom's taxonomy-a classification framework distinguishing various levels of human cognition for each concept. The results demonstrate that this cognitive rigorous training approach yields significant performance enhancements - +3.06 on the MMLU benchmark and an additional +1.28 on AI2 Reasoning Challenge (hard set) - compared to conventional randomized training, all while avoiding additional computational costs. This research highlights the potential of leveraging human learning principles to enhance the capabilities of language models in comprehending and responding to complex instructions and tasks.
Instruction-Driven Game Engine: A Poker Case Study
The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game descriptions and generate game-play processes. The IDGE allows users to create games simply by natural language instructions, which significantly lowers the barrier for game development. We approach the learning process for IDGEs as a Next State Prediction task, wherein the model autoregressively predicts the game states given player actions. The computation of game states must be precise; otherwise, slight errors could corrupt the game-play experience. This is challenging because of the gap between stability and diversity. To address this, we train the IDGE in a curriculum manner that progressively increases its exposure to complex scenarios. Our initial progress lies in developing an IDGE for Poker, which not only supports a wide range of poker variants but also allows for highly individualized new poker games through natural language inputs. This work lays the groundwork for future advancements in transforming how games are created and played.
Instruction-Guided Visual Masking
Instruction following is crucial in contemporary LLM. However, when extended to multimodal setting, it often suffers from misalignment between specific textual instruction and targeted local region of an image. To achieve more accurate and nuanced multimodal instruction following, we introduce Instruction-guided Visual Masking (IVM), a new versatile visual grounding model that is compatible with diverse multimodal models, such as LMM and robot model. By constructing visual masks for instruction-irrelevant regions, IVM-enhanced multimodal models can effectively focus on task-relevant image regions to better align with complex instructions. Specifically, we design a visual masking data generation pipeline and create an IVM-Mix-1M dataset with 1 million image-instruction pairs. We further introduce a new learning technique, Discriminator Weighted Supervised Learning (DWSL) for preferential IVM training that prioritizes high-quality data samples. Experimental results on generic multimodal tasks such as VQA and embodied robotic control demonstrate the versatility of IVM, which as a plug-and-play tool, significantly boosts the performance of diverse multimodal models, yielding new state-of-the-art results across challenging multimodal benchmarks. Code is available at https://github.com/2toinf/IVM.
MCITlib: Multimodal Continual Instruction Tuning Library and Benchmark
Continual learning aims to equip AI systems with the ability to continuously acquire and adapt to new knowledge without forgetting previously learned information, similar to human learning. While traditional continual learning methods focusing on unimodal tasks have achieved notable success, the emergence of Multimodal Large Language Models has brought increasing attention to Multimodal Continual Learning tasks involving multiple modalities, such as vision and language. In this setting, models are expected to not only mitigate catastrophic forgetting but also handle the challenges posed by cross-modal interactions and coordination. To facilitate research in this direction, we introduce MCITlib, a comprehensive and constantly evolving code library for continual instruction tuning of Multimodal Large Language Models. In MCITlib, we have currently implemented 8 representative algorithms for Multimodal Continual Instruction Tuning and systematically evaluated them on 2 carefully selected benchmarks. MCITlib will be continuously updated to reflect advances in the Multimodal Continual Learning field. The codebase is released at https://github.com/Ghy0501/MCITlib.
Reinforcement Learning for Long-Horizon Interactive LLM Agents
Interactive digital agents (IDAs) leverage APIs of stateful digital environments to perform tasks in response to user requests. While IDAs powered by instruction-tuned large language models (LLMs) can react to feedback from interface invocations in multi-step exchanges, they have not been trained in their respective digital environments. Prior methods accomplish less than half of tasks in sophisticated benchmarks such as AppWorld. We present a reinforcement learning (RL) approach that trains IDAs directly in their target environments. We formalize this training as a partially observable Markov decision process and derive LOOP, a data- and memory-efficient variant of proximal policy optimization. LOOP uses no value network and maintains exactly one copy of the underlying LLM in memory, making its implementation straightforward and as memory-efficient as fine-tuning a single LLM. A 32-billion-parameter agent trained with LOOP in the AppWorld environment outperforms the much larger OpenAI o1 agent by 9 percentage points (15% relative). To our knowledge, this is the first reported application of RL to IDAs that interact with a stateful, multi-domain, multi-app environment via direct API calls. Our analysis sheds light on the effectiveness of RL in this area, showing that the agent learns to consult the API documentation, avoid unwarranted assumptions, minimize confabulation, and recover from setbacks.
Improving In-Context Learning with Reasoning Distillation
Language models rely on semantic priors to perform in-context learning, which leads to poor performance on tasks involving inductive reasoning. Instruction-tuning methods based on imitation learning can superficially enhance the in-context learning performance of language models, but they often fail to improve the model's understanding of the underlying rules that connect inputs and outputs in few-shot demonstrations. We propose ReDis, a reasoning distillation technique designed to improve the inductive reasoning capabilities of language models. Through a careful combination of data augmentation, filtering, supervised fine-tuning, and alignment, ReDis achieves significant performance improvements across a diverse range of tasks, including 1D-ARC, List Function, ACRE, and MiniSCAN. Experiments on three language model backbones show that ReDis outperforms equivalent few-shot prompting baselines across all tasks and even surpasses the teacher model, GPT-4o, in some cases. ReDis, based on the LLaMA-3 backbone, achieves relative improvements of 23.2%, 2.8%, and 66.6% over GPT-4o on 1D-ARC, ACRE, and MiniSCAN, respectively, within a similar hypothesis search space. The code, dataset, and model checkpoints will be made available at https://github.com/NafisSadeq/reasoning-distillation.git.
Federated Continual Instruction Tuning
A vast amount of instruction tuning data is crucial for the impressive performance of Large Multimodal Models (LMMs), but the associated computational costs and data collection demands during supervised fine-tuning make it impractical for most researchers. Federated learning (FL) has the potential to leverage all distributed data and training resources to reduce the overhead of joint training. However, most existing methods assume a fixed number of tasks, while in real-world scenarios, clients continuously encounter new knowledge and often struggle to retain old tasks due to memory constraints. In this work, we introduce the Federated Continual Instruction Tuning (FCIT) benchmark to model this real-world challenge. Our benchmark includes two realistic scenarios, encompassing four different settings and twelve carefully curated instruction tuning datasets. To address the challenges posed by FCIT, we propose dynamic knowledge organization to effectively integrate updates from different tasks during training and subspace selective activation to allocate task-specific output during inference. Extensive experimental results demonstrate that our proposed method significantly enhances model performance across varying levels of data heterogeneity and catastrophic forgetting. Code and dataset are released at https://github.com/Ghy0501/FCIT.
Learning Video Context as Interleaved Multimodal Sequences
Narrative videos, such as movies, pose significant challenges in video understanding due to their rich contexts (characters, dialogues, storylines) and diverse demands (identify who, relationship, and reason). In this paper, we introduce MovieSeq, a multimodal language model developed to address the wide range of challenges in understanding video contexts. Our core idea is to represent videos as interleaved multimodal sequences (including images, plots, videos, and subtitles), either by linking external knowledge databases or using offline models (such as whisper for subtitles). Through instruction-tuning, this approach empowers the language model to interact with videos using interleaved multimodal instructions. For example, instead of solely relying on video as input, we jointly provide character photos alongside their names and dialogues, allowing the model to associate these elements and generate more comprehensive responses. To demonstrate its effectiveness, we validate MovieSeq's performance on six datasets (LVU, MAD, Movienet, CMD, TVC, MovieQA) across five settings (video classification, audio description, video-text retrieval, video captioning, and video question-answering). The code will be public at https://github.com/showlab/MovieSeq.
MMedAgent: Learning to Use Medical Tools with Multi-modal Agent
Multi-Modal Large Language Models (MLLMs), despite being successful, exhibit limited generality and often fall short when compared to specialized models. Recently, LLM-based agents have been developed to address these challenges by selecting appropriate specialized models as tools based on user inputs. However, such advancements have not been extensively explored within the medical domain. To bridge this gap, this paper introduces the first agent explicitly designed for the medical field, named Multi-modal Medical Agent (MMedAgent). We curate an instruction-tuning dataset comprising six medical tools solving seven tasks across five modalities, enabling the agent to choose the most suitable tools for a given task. Comprehensive experiments demonstrate that MMedAgent achieves superior performance across a variety of medical tasks compared to state-of-the-art open-source methods and even the closed-source model, GPT-4o. Furthermore, MMedAgent exhibits efficiency in updating and integrating new medical tools. Codes and models are all available.
Uncertainty Aware Learning for Language Model Alignment
As instruction-tuned large language models (LLMs) evolve, aligning pretrained foundation models presents increasing challenges. Existing alignment strategies, which typically leverage diverse and high-quality data sources, often overlook the intrinsic uncertainty of tasks, learning all data samples equally. This may lead to suboptimal data efficiency and model performance. In response, we propose uncertainty-aware learning (UAL) to improve the model alignment of different task scenarios, by introducing the sample uncertainty (elicited from more capable LLMs). We implement UAL in a simple fashion -- adaptively setting the label smoothing value of training according to the uncertainty of individual samples. Analysis shows that our UAL indeed facilitates better token clustering in the feature space, validating our hypothesis. Extensive experiments on widely used benchmarks demonstrate that our UAL significantly and consistently outperforms standard supervised fine-tuning. Notably, LLMs aligned in a mixed scenario have achieved an average improvement of 10.62\% on high-entropy tasks (i.e., AlpacaEval leaderboard), and 1.81\% on complex low-entropy tasks (i.e., MetaMath and GSM8K).
UniGraph: Learning a Unified Cross-Domain Foundation Model for Text-Attributed Graphs
Foundation models like ChatGPT and GPT-4 have revolutionized artificial intelligence, exhibiting remarkable abilities to generalize across a wide array of tasks and applications beyond their initial training objectives. However, graph learning has predominantly focused on single-graph models, tailored to specific tasks or datasets, lacking the ability to transfer learned knowledge to different domains. This limitation stems from the inherent complexity and diversity of graph structures, along with the different feature and label spaces specific to graph data. In this paper, we recognize text as an effective unifying medium and employ Text-Attributed Graphs (TAGs) to leverage this potential. We present our UniGraph framework, designed to learn a foundation model for TAGs, which is capable of generalizing to unseen graphs and tasks across diverse domains. Unlike single-graph models that use pre-computed node features of varying dimensions as input, our approach leverages textual features for unifying node representations, even for graphs such as molecular graphs that do not naturally have textual features. We propose a novel cascaded architecture of Language Models (LMs) and Graph Neural Networks (GNNs) as backbone networks. Additionally, we propose the first pre-training algorithm specifically designed for large-scale self-supervised learning on TAGs, based on Masked Graph Modeling. We introduce graph instruction tuning using Large Language Models (LLMs) to enable zero-shot prediction ability. Our comprehensive experiments across various graph learning tasks and domains demonstrate the model's effectiveness in self-supervised representation learning on unseen graphs, few-shot in-context transfer, and zero-shot transfer, even surpassing or matching the performance of GNNs that have undergone supervised training on target datasets.
Towards Learning a Generalist Model for Embodied Navigation
Building a generalist agent that can interact with the world is the intriguing target of AI systems, thus spurring the research for embodied navigation, where an agent is required to navigate according to instructions or respond to queries. Despite the major progress attained, previous works primarily focus on task-specific agents and lack generalizability to unseen scenarios. Recently, LLMs have presented remarkable capabilities across various fields, and provided a promising opportunity for embodied navigation. Drawing on this, we propose the first generalist model for embodied navigation, NaviLLM. It adapts LLMs to embodied navigation by introducing schema-based instruction. The schema-based instruction flexibly casts various tasks into generation problems, thereby unifying a wide range of tasks. This approach allows us to integrate diverse data sources from various datasets into the training, equipping NaviLLM with a wide range of capabilities required by embodied navigation. We conduct extensive experiments to evaluate the performance and generalizability of our model. The experimental results demonstrate that our unified model achieves state-of-the-art performance on CVDN, SOON, and ScanQA. Specifically, it surpasses the previous stats-of-the-art method by a significant margin of 29% in goal progress on CVDN. Moreover, our model also demonstrates strong generalizability and presents impressive results on unseen tasks, e.g., embodied question answering and 3D captioning.
Learning Action and Reasoning-Centric Image Editing from Videos and Simulations
An image editing model should be able to perform diverse edits, ranging from object replacement, changing attributes or style, to performing actions or movement, which require many forms of reasoning. Current general instruction-guided editing models have significant shortcomings with action and reasoning-centric edits. Object, attribute or stylistic changes can be learned from visually static datasets. On the other hand, high-quality data for action and reasoning-centric edits is scarce and has to come from entirely different sources that cover e.g. physical dynamics, temporality and spatial reasoning. To this end, we meticulously curate the AURORA Dataset (Action-Reasoning-Object-Attribute), a collection of high-quality training data, human-annotated and curated from videos and simulation engines. We focus on a key aspect of quality training data: triplets (source image, prompt, target image) contain a single meaningful visual change described by the prompt, i.e., truly minimal changes between source and target images. To demonstrate the value of our dataset, we evaluate an AURORA-finetuned model on a new expert-curated benchmark (AURORA-Bench) covering 8 diverse editing tasks. Our model significantly outperforms previous editing models as judged by human raters. For automatic evaluations, we find important flaws in previous metrics and caution their use for semantically hard editing tasks. Instead, we propose a new automatic metric that focuses on discriminative understanding. We hope that our efforts : (1) curating a quality training dataset and an evaluation benchmark, (2) developing critical evaluations, and (3) releasing a state-of-the-art model, will fuel further progress on general image editing.
LearnLM: Improving Gemini for Learning
Today's generative AI systems are tuned to present information by default rather than engage users in service of learning as a human tutor would. To address the wide range of potential education use cases for these systems, we reframe the challenge of injecting pedagogical behavior as one of pedagogical instruction following, where training and evaluation examples include system-level instructions describing the specific pedagogy attributes present or desired in subsequent model turns. This framing avoids committing our models to any particular definition of pedagogy, and instead allows teachers or developers to specify desired model behavior. It also clears a path to improving Gemini models for learning -- by enabling the addition of our pedagogical data to post-training mixtures -- alongside their rapidly expanding set of capabilities. Both represent important changes from our initial tech report. We show how training with pedagogical instruction following produces a LearnLM model (available on Google AI Studio) that is preferred substantially by expert raters across a diverse set of learning scenarios, with average preference strengths of 31\% over GPT-4o, 11\% over Claude 3.5, and 13\% over the Gemini 1.5 Pro model LearnLM was based on.
What Layers When: Learning to Skip Compute in LLMs with Residual Gates
We introduce GateSkip, a simple residual-stream gating mechanism that enables token-wise layer skipping in decoder-only LMs. Each Attention/MLP branch is equipped with a sigmoid-linear gate that condenses the branch's output before it re-enters the residual stream. During inference we rank tokens by the gate values and skip low-importance ones using a per-layer budget. While early-exit or router-based Mixture-of-Depths models are known to be unstable and need extensive retraining, our smooth, differentiable gates fine-tune stably on top of pretrained models. On long-form reasoning, we save up to 15\% compute while retaining over 90\% of baseline accuracy. On instruction-tuned models we see accuracy gains at full compute and match baseline quality near 50\% savings. The learned gates give insight into transformer information flow (e.g., BOS tokens act as anchors), and the method combines easily with quantization, pruning, and self-speculative decoding.
Tuna: Instruction Tuning using Feedback from Large Language Models
Instruction tuning of open-source large language models (LLMs) like LLaMA, using direct outputs from more powerful LLMs such as Instruct-GPT and GPT-4, has proven to be a cost-effective way to align model behaviors with human preferences. However, the instruction-tuned model has only seen one response per instruction, lacking the knowledge of potentially better responses. In this paper, we propose finetuning an instruction-tuned LLM using our novel probabilistic ranking and contextual ranking approaches to increase the likelihood of generating better responses. Probabilistic ranking enables the instruction-tuned model to inherit the relative rankings of high-quality and low-quality responses from the teacher LLM. On the other hand, learning with contextual ranking allows the model to refine its own response distribution using the contextual understanding ability of stronger LLMs. Furthermore, we apply probabilistic ranking and contextual ranking sequentially to the instruction-tuned LLM. The resulting model, which we call Tuna, consistently improves the performance on Super Natural Instructions (119 test tasks), LMentry (25 test tasks), Vicuna QA, and can even obtain better results than several strong reinforcement learning baselines. Our code and data are available at https://github.com/microsoft/LMOps.
Instruction-aware User Embedding via Synergistic Language and Representation Modeling
User representation modeling has become increasingly crucial for personalized applications, yet existing approaches struggle with generalizability across domains and sensitivity to noisy behavioral signals. We present InstructUE, an instruction-aware user embedding foundation model that leverages large language models (LLMs) to generate general and instruction-aware user representations. InstructUE introduces a multi-encoder architecture with a lightweight adapter that efficiently processes heterogeneous data from six different sources while preserving their structural characteristics. Additionally, it proposes a novel contrastive-autoregressive training framework that bridges language and representation spaces through a curated UserQA dataset. The contrastive-autoregressive training framework simultaneously leverages autoregressive learning to capture domain knowledge in language space and contrastive learning to align user-text embeddings in representation space, thereby enhancing the instruction-awareness and noise-robustness of user embeddings. Through extensive experiments on real-world applications, we demonstrate that InstructUE significantly outperforms existing methods across multiple domains including user prediction, marketing, and recommendation scenarios. Our results show that instruction-aware user modeling can effectively achieve instruction-guided denoising of user information in specific scenarios, paving the way for more generalizable and robust user representation learning.
TACO: Learning Multi-modal Action Models with Synthetic Chains-of-Thought-and-Action
While open-source multi-modal language models perform well on simple question answering tasks, they often fail on complex questions that require multiple capabilities, such as fine-grained recognition, visual grounding, and reasoning, and that demand multi-step solutions. We present TACO, a family of multi-modal large action models designed to improve performance on such complex, multi-step, and multi-modal tasks. During inference, TACO produces chains-of-thought-and-action (CoTA), executes intermediate steps by invoking external tools such as OCR, depth estimation and calculator, then integrates both the thoughts and action outputs to produce coherent responses. To train TACO, we create a large dataset of over 1M synthetic CoTA traces generated with GPT-4o and Python programs. We then experiment with various data filtering and mixing techniques and obtain a final subset of 293K high-quality CoTA examples. This dataset enables TACO to learn complex reasoning and action paths, surpassing existing models trained on instruction tuning data with only direct answers. Our model TACO outperforms the instruction-tuned baseline across 8 benchmarks, achieving a 3.6% improvement on average, with gains of up to 15% in MMVet tasks involving OCR, mathematical reasoning, and spatial reasoning. Training on high-quality CoTA traces sets a new standard for complex multi-modal reasoning, highlighting the need for structured, multi-step instruction tuning in advancing open-source mutli-modal models' capabilities.
AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents
Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios. To tackle this limitation, we propose AnySkill, a novel hierarchical method that learns physically plausible interactions following open-vocabulary instructions. Our approach begins by developing a set of atomic actions via a low-level controller trained via imitation learning. Upon receiving an open-vocabulary textual instruction, AnySkill employs a high-level policy that selects and integrates these atomic actions to maximize the CLIP similarity between the agent's rendered images and the text. An important feature of our method is the use of image-based rewards for the high-level policy, which allows the agent to learn interactions with objects without manual reward engineering. We demonstrate AnySkill's capability to generate realistic and natural motion sequences in response to unseen instructions of varying lengths, marking it the first method capable of open-vocabulary physical skill learning for interactive humanoid agents.
Instruction Diversity Drives Generalization To Unseen Tasks
Instruction tuning -- fine-tuning a large language model (LLM) on pairs of instructions and desired outcomes -- is an approach that enables pre-trained language models to perform real-world tasks and follow human instructions. Its practical success depends on the model learning a broader set of instructions than those it was trained on. Yet the factors that determine model generalization to such unseen tasks are not well understood. %To understand the driving factors of generalization, In this paper, we experiment with string rewrites, a symbolic task that serves as a building block for Turing complete Markov algorithms while allowing experimental control of "inputs" and "instructions". We investigate the trade-off between the number of instructions the model is trained on and the number of training samples provided for each instruction and observe that the diversity of the instruction set determines generalization. Generalization emerges once a diverse enough set of tasks is provided, even though very few examples are provided for each task. Instruction diversity also ensures robustness with respect to non-uniform distributions of instructions in the training set.
Learning to Generate Text in Arbitrary Writing Styles
Prior work in style-controlled text generation has focused on tasks such as emulating the style of prolific literary authors, producing formal or informal text, and the degree of toxicity of generated text. Plentiful demonstrations of these styles are available, and as a result modern language models are often able to emulate them, either via prompting or discriminative control. However, in applications such as writing assistants, it is desirable for language models to produce text in an author-specific style on the basis of a small writing sample. We find that instruction-tuned language models can struggle to reproduce author-specific style demonstrated in a prompt. Instead, we propose to guide a language model to generate text in a target style using contrastively-trained representations that capture stylometric features. A central challenge in doing so is that an author's writing is characterized by surprising token choices under a generic language model. To reconcile this tension, we combine generative re-scoring to achieve an author-specific model, with discriminative control to ensure style consistency at the sequence-level. The combination of these approaches is found to be particularly effective at adhering to an author-specific style in a variety of conditions, including unconditional generation and style transfer, and is applicable to any underlying language model without requiring fine-tuning.
Automatic Instruction Optimization for Open-source LLM Instruction Tuning
Instruction tuning is crucial for enabling Language Learning Models (LLMs) in responding to human instructions. The quality of instruction pairs used for tuning greatly affects the performance of LLMs. However, the manual creation of high-quality instruction datasets is costly, leading to the adoption of automatic generation of instruction pairs by LLMs as a popular alternative in the training of open-source LLMs. To ensure the high quality of LLM-generated instruction datasets, several approaches have been proposed. Nevertheless, existing methods either compromise dataset integrity by filtering a large proportion of samples, or are unsuitable for industrial applications. In this paper, instead of discarding low-quality samples, we propose CoachLM, a novel approach to enhance the quality of instruction datasets through automatic revisions on samples in the dataset. CoachLM is trained from the samples revised by human experts and significantly increases the proportion of high-quality samples in the dataset from 17.7% to 78.9%. The effectiveness of CoachLM is further assessed on various real-world instruction test sets. The results show that CoachLM improves the instruction-following capabilities of the instruction-tuned LLM by an average of 29.9%, which even surpasses larger LLMs with nearly twice the number of parameters. Furthermore, CoachLM is successfully deployed in a data management system for LLMs at Huawei, resulting in an efficiency improvement of up to 20% in the cleaning of 40k real-world instruction pairs. We release the training data and code of CoachLM (https://github.com/lunyiliu/CoachLM).
LLaVA-Plus: Learning to Use Tools for Creating Multimodal Agents
LLaVA-Plus is a general-purpose multimodal assistant that expands the capabilities of large multimodal models. It maintains a skill repository of pre-trained vision and vision-language models and can activate relevant tools based on users' inputs to fulfill real-world tasks. LLaVA-Plus is trained on multimodal instruction-following data to acquire the ability to use tools, covering visual understanding, generation, external knowledge retrieval, and compositions. Empirical results show that LLaVA-Plus outperforms LLaVA in existing capabilities and exhibits new ones. It is distinct in that the image query is directly grounded and actively engaged throughout the entire human-AI interaction sessions, significantly improving tool use performance and enabling new scenarios.
Orca: Progressive Learning from Complex Explanation Traces of GPT-4
Recent research has focused on enhancing the capability of smaller models through imitation learning, drawing on the outputs generated by large foundation models (LFMs). A number of issues impact the quality of these models, ranging from limited imitation signals from shallow LFM outputs; small scale homogeneous training data; and most notably a lack of rigorous evaluation resulting in overestimating the small model's capability as they tend to learn to imitate the style, but not the reasoning process of LFMs. To address these challenges, we develop Orca (We are working with our legal team to publicly release a diff of the model weights in accordance with LLaMA's release policy to be published at https://aka.ms/orca-lm), a 13-billion parameter model that learns to imitate the reasoning process of LFMs. Orca learns from rich signals from GPT-4 including explanation traces; step-by-step thought processes; and other complex instructions, guided by teacher assistance from ChatGPT. To promote this progressive learning, we tap into large-scale and diverse imitation data with judicious sampling and selection. Orca surpasses conventional state-of-the-art instruction-tuned models such as Vicuna-13B by more than 100% in complex zero-shot reasoning benchmarks like Big-Bench Hard (BBH) and 42% on AGIEval. Moreover, Orca reaches parity with ChatGPT on the BBH benchmark and shows competitive performance (4 pts gap with optimized system message) in professional and academic examinations like the SAT, LSAT, GRE, and GMAT, both in zero-shot settings without CoT; while trailing behind GPT-4. Our research indicates that learning from step-by-step explanations, whether these are generated by humans or more advanced AI models, is a promising direction to improve model capabilities and skills.
Ensemble-Instruct: Generating Instruction-Tuning Data with a Heterogeneous Mixture of LMs
Using in-context learning (ICL) for data generation, techniques such as Self-Instruct (Wang et al., 2023) or the follow-up Alpaca (Taori et al., 2023) can train strong conversational agents with only a small amount of human supervision. One limitation of these approaches is that they resort to very large language models (around 175B parameters) that are also proprietary and non-public. Here we explore the application of such techniques to language models that are much smaller (around 10B--40B parameters) and have permissive licenses. We find the Self-Instruct approach to be less effective at these sizes and propose new ICL methods that draw on two main ideas: (a) Categorization and simplification of the ICL templates to make prompt learning easier for the LM, and (b) Ensembling over multiple LM outputs to help select high-quality synthetic examples. Our algorithm leverages the 175 Self-Instruct seed tasks and employs separate pipelines for instructions that require an input and instructions that do not. Empirical investigations with different LMs show that: (1) Our proposed method yields higher-quality instruction tuning data than Self-Instruct, (2) It improves performances of both vanilla and instruction-tuned LMs by significant margins, and (3) Smaller instruction-tuned LMs generate more useful outputs than their larger un-tuned counterparts. Our codebase is available at https://github.com/IBM/ensemble-instruct.
Towards Building the Federated GPT: Federated Instruction Tuning
While ``instruction-tuned" generative large language models (LLMs) have demonstrated an impressive ability to generalize to new tasks, the training phases heavily rely on large amounts of diverse and high-quality instruction data (such as ChatGPT and GPT-4). Unfortunately, acquiring high-quality data, especially when it comes to human-written data, can pose significant challenges both in terms of cost and accessibility. Moreover, concerns related to privacy can further limit access to such data, making the process of obtaining it a complex and nuanced undertaking. Consequently, this hinders the generality of the tuned models and may restrict their effectiveness in certain contexts. To tackle this issue, our study introduces a new approach called Federated Instruction Tuning (FedIT), which leverages federated learning (FL) as the learning framework for the instruction tuning of LLMs. This marks the first exploration of FL-based instruction tuning for LLMs. This is especially important since text data is predominantly generated by end users. Therefore, it is imperative to design and adapt FL approaches to effectively leverage these users' diverse instructions stored on local devices, while preserving privacy and ensuring data security. In the current paper, by conducting widely used GPT-4 auto-evaluation, we demonstrate that by exploiting the heterogeneous and diverse sets of instructions on the client's end with the proposed framework FedIT, we improved the performance of LLMs compared to centralized training with only limited local instructions. Further, in this paper, we developed a Github repository named Shepherd. This repository offers a foundational framework for exploring federated fine-tuning of LLMs using heterogeneous instructions across diverse categories.
Conifer: Improving Complex Constrained Instruction-Following Ability of Large Language Models
The ability of large language models (LLMs) to follow instructions is crucial to real-world applications. Despite recent advances, several studies have highlighted that LLMs struggle when faced with challenging instructions, especially those that include complex constraints, hindering their effectiveness in various tasks. To address this challenge, we introduce Conifer, a novel instruction tuning dataset, designed to enhance LLMs to follow multi-level instructions with complex constraints. Utilizing GPT-4, we curate the dataset by a series of LLM-driven refinement processes to ensure high quality. We also propose a progressive learning scheme that emphasizes an easy-to-hard progression, and learning from process feedback. Models trained with Conifer exhibit remarkable improvements in instruction-following abilities, especially for instructions with complex constraints. On several instruction-following benchmarks, our 7B model outperforms the state-of-the-art open-source 7B models, even exceeds the performance of models 10 times larger on certain metrics. All the code and Conifer dataset are available at https://www.github.com/ConiferLM/Conifer.
From Language Modeling to Instruction Following: Understanding the Behavior Shift in LLMs after Instruction Tuning
Large Language Models (LLMs) have achieved remarkable success, demonstrating powerful instruction-following capabilities across diverse tasks. Instruction fine-tuning is critical in enabling LLMs to align with user intentions and effectively follow instructions. In this work, we investigate how instruction fine-tuning modifies pre-trained models, focusing on two perspectives: instruction recognition and knowledge evolution. To study the behavior shift of LLMs, we employ a suite of local and global explanation methods, including a gradient-based approach for input-output attribution and techniques for interpreting patterns and concepts in self-attention and feed-forward layers. Our findings reveal three significant impacts of instruction fine-tuning: 1) It empowers LLMs to better recognize the instruction parts from user prompts, thereby facilitating high-quality response generation and addressing the ``lost-in-the-middle'' issue observed in pre-trained models; 2) It aligns the knowledge stored in feed-forward layers with user-oriented tasks, exhibiting minimal shifts across linguistic levels. 3) It facilitates the learning of word-word relations with instruction verbs through the self-attention mechanism, particularly in the lower and middle layers, indicating enhanced recognition of instruction words. These insights contribute to a deeper understanding of the behavior shifts in LLMs after instruction fine-tuning and lay the groundwork for future research aimed at interpreting and optimizing LLMs for various applications. We will release our code and data soon.
Instruction Tuned Models are Quick Learners
Instruction tuning of language models has demonstrated the ability to enhance model generalization to unseen tasks via in-context learning using a few examples. However, typical supervised learning still requires a plethora of downstream training data for finetuning. Often in real-world situations, there is a scarcity of data available for finetuning, falling somewhere between few shot inference and fully supervised finetuning. In this work, we demonstrate the sample efficiency of instruction tuned models over various tasks by estimating the minimal downstream training data required by them to perform transfer learning and match the performance of state-of-the-art (SOTA) supervised models. We conduct experiments on 119 tasks from Super Natural Instructions (SuperNI) in both the single task learning (STL) and multi task learning (MTL) settings. Our findings reveal that, in the STL setting, instruction tuned models equipped with 25% of the downstream train data surpass the SOTA performance on the downstream tasks. In the MTL setting, an instruction tuned model trained on only 6% of downstream training data achieve SOTA, while using 100% of the training data results in a 3.69% points improvement (ROUGE-L 74.68) over the previous SOTA. We conduct an analysis on T5 vs Tk-Instruct by developing several baselines to demonstrate that instruction tuning aids in increasing both sample efficiency and transfer learning. Additionally, we observe a consistent ~4% performance increase in both settings when pre-finetuning is performed with instructions. Finally, we conduct a categorical study and find that contrary to previous results, tasks in the question rewriting and title generation categories suffer from instruction tuning.
The Wisdom of Hindsight Makes Language Models Better Instruction Followers
Reinforcement learning has seen wide success in finetuning large language models to better align with instructions via human feedback. The so-called algorithm, Reinforcement Learning with Human Feedback (RLHF) demonstrates impressive performance on the GPT series models. However, the underlying Reinforcement Learning (RL) algorithm is complex and requires an additional training pipeline for reward and value networks. In this paper, we consider an alternative approach: converting feedback to instruction by relabeling the original one and training the model for better alignment in a supervised manner. Such an algorithm doesn't require any additional parameters except for the original language model and maximally reuses the pretraining pipeline. To achieve this, we formulate instruction alignment problem for language models as a goal-reaching problem in decision making. We propose Hindsight Instruction Relabeling (HIR), a novel algorithm for aligning language models with instructions. The resulting two-stage algorithm shed light to a family of reward-free approaches that utilize the hindsightly relabeled instructions based on feedback. We evaluate the performance of HIR extensively on 12 challenging BigBench reasoning tasks and show that HIR outperforms the baseline algorithms and is comparable to or even surpasses supervised finetuning.
