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Runtime error
Update app.py
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app.py
CHANGED
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@@ -64,14 +64,6 @@ def chat_with_bots(user_input):
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return bot1_response, bot2_response
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def user_ask(state, chatbot, textbox):
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user_input = textbox.value
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bot1_response, bot2_response = chat_with_bots(user_input)
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chatbot.append("User: " + user_input)
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chatbot.append("Bot 1: " + bot1_response['output'])
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chatbot.append("Bot 2: " + bot2_response['output'])
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state['last_bots'] = [bot1_response['model_name'], bot2_response['model_name']]
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return state, chatbot, ""
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def update_ratings(state, winner_index):
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elo_ratings = get_user_elo_ratings()
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@@ -92,6 +84,20 @@ def vote_down_model(state, chatbot):
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update_message = update_ratings(state, 1)
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chatbot.append(update_message)
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return chatbot
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with gr.Blocks() as demo:
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state = gr.State({})
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@@ -104,19 +110,21 @@ with gr.Blocks() as demo:
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tie_btn = gr.Button(value="🤝 Tie", interactive=False)
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clear_btn = gr.Button(value="🗑️ Clear", interactive=False)
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with gr.Column():
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with gr.Row():
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with gr.Column(scale=8):
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textbox = gr.Textbox(placeholder="Enter text and press ENTER")
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with gr.Column(scale=1, min_width=60):
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submit_btn = gr.Button(value="Submit")
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textbox.submit(user_ask, [state,
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submit_btn.click(user_ask, [state,
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upvote_btn.click(vote_up_model, [state,
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downvote_btn.click(vote_down_model, [state,
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clear_btn.click(lambda _:
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demo.queue()
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demo.launch(share=True, server_name='0.0.0.0', server_port=7860)
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return bot1_response, bot2_response
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def update_ratings(state, winner_index):
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elo_ratings = get_user_elo_ratings()
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update_message = update_ratings(state, 1)
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chatbot.append(update_message)
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return chatbot
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def user_ask(state, chatbot1, chatbot2, textbox):
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user_input = textbox.value
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bot1_response, bot2_response = chat_with_bots(user_input)
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chatbot1.append("User: " + user_input)
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chatbot1.append("Bot 1: " + bot1_response['output'])
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chatbot2.append("User: " + user_input)
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chatbot2.append("Bot 2: " + bot2_response['output'])
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state['last_bots'] = [bot1_response['model_name'], bot2_response['model_name']]
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return state, chatbot1, chatbot2, ""
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# ... [Rest of your existing functions] ...
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with gr.Blocks() as demo:
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state = gr.State({})
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tie_btn = gr.Button(value="🤝 Tie", interactive=False)
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clear_btn = gr.Button(value="🗑️ Clear", interactive=False)
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with gr.Column():
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chatbot1 = gr.Chatbot(label='ChatBot 1')
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chatbot2 = gr.Chatbot(label='ChatBot 2')
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with gr.Row():
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with gr.Column(scale=8):
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textbox = gr.Textbox(placeholder="Enter text and press ENTER")
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with gr.Column(scale=1, min_width=60):
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submit_btn = gr.Button(value="Submit")
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textbox.submit(user_ask, [state, chatbot1, chatbot2, textbox], [state, chatbot1, chatbot2, textbox])
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submit_btn.click(user_ask, [state, chatbot1, chatbot2, textbox], [state, chatbot1, chatbot2, textbox])
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upvote_btn.click(vote_up_model, [state, chatbot1], [chatbot1])
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downvote_btn.click(vote_down_model, [state, chatbot1], [chatbot1])
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clear_btn.click(lambda _: (chatbot1.clear(), chatbot2.clear()), inputs=[], outputs=[chatbot1, chatbot2])
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demo.queue()
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demo.launch(share=True, server_name='0.0.0.0', server_port=7860)
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demo.queue()
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demo.launch(share=True, server_name='0.0.0.0', server_port=7860)
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